Speaking to VideoGamer.com at the Develop conference in Brighton last week, Nick Burton, a senior software engineer at Rare, revealed that currently announced Rare titles only account for half the development studio.
Asked directly if Rare would be making a second Kameo title Burton replied: "This is where I have to be enigmatically vague. Never say never. I'll say that I'm not working on one at the moment. I'm not working on one at the moment. Doesn't mean nobody else is, but that doesn't mean they are either. Sorry. For the obvious PR reasons we can't talk about what we're doing now."
He went on to suggest that there's plenty going on behind closed doors at Rare that should have gamers getting very excited.
"All I can say is, you know about VP2 (Viva Piñata Trouble in Paradise), Viva Piñata on DS, Banjo obviously. There's a couple of things on the roster that are going to be pretty cool as well. Obviously you do the math. Look at the size and how big the Banjo team currently needs to be, how big our shared technology group and asset group are. Look at the number of games and how they're staggered and how many teams we have. There's about half the studio missing from the release schedule at the moment (laughs)," said Burton.
Perfect Dark Zero launched alongside the Xbox 360 back in 2005, to much criticism. 18 years later, is it worth another look?
Perfect Dark Zero was the first game that I purchased for my XBOX 360. I still have the game in my collection. I think I played it for about 45 minutes in total over the past 18 years. It's a really bad game, and I was so disappointed when I first fired it up almost 20 years ago.
I had fun with the mutiplayer. Didnt feel like Perfect Dark, but still had some fun with it
Kameo: Elements of Power arrived as an Xbox 360 launch title. It didn't reinvent the wheel, but deserves more respect than you might think.
There was a sequel in the works but got canceled because of the Kinect......
I doubt we'll see a follow up.
Wasn't a fan.
I give it another try every few years, but it always falls flat for me.
I remember following this game when it was a N64/GCN game. By the time it came out I didn't even care anymore. It spanned 4 consoles by the time it finally released. It was ridiculous. lol
Paul writes: "Come with me down memory lane while I cast my mind back to a time when the world was a much shinier, much more hopeful place than the one we see today, with the elemental good times of Kameo: Elements of Power."
I remember when they showed off some of the original footage when this was being developed for the GameCube... before Rare went to Microsoft and then delayed for development and launch on the 360. You had to catch the beasts, looked great. Enjoyed it very much when it launched.
Would be cool if they did something a little more hardcore. Swap some of the color and furry animals for I don't know...blood? =)
Poor Xbots
Poor Xbots, those half are still crying about M$ buying them.
Poor Xbots
to Kameo and Perfect Dark in the works. I think both could be fantastic now that they aren't under the gun to deliver 2 launch titles.
Well it would be nice to see a new Kameo, Killer Instinct, and much better Perfect Dark released. I have a lot of faith in rare and can't wait to see what they come up with.