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Why Wait for the Movie: More Video Games Should Be Based On Books

VICE: There's an idea that since we've moved on from linear text-based games, we're more interested in adventures where we have greater decision-making power – and books, with their set narratives, don't fit well into this new form, one more open to player agency. But when you move a narrative from one medium to another, you alter it to fit what the new, the next, medium can bring. Film has known this for years and will take the most stream-of-consciousness novel and adapt it so the message and story is still there, but told with a different set of tools. Games, equally, can do this – taking major plot points into a narrative and adding extras that fit with the existing world to make a great interactive experience.

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