I really liked last year’s Assassin’s Creed Unity. In fact I liked it so much I gave it 8/10 despite – as I pointed out at the time – some of its glaring technical issues on current-gen consoles. Those technical issues, and worse ones that came to light following the PC release that were so face-missingly comical that they become an overnight meme, would prove to be Unity’s enduring legacy.
The follow up, Assassin’s Creed Syndicate, must put these issues to rest if it is going to avoid the same fate. Unfortunately, from the preview build I played last week, there’s little evidence to suggest it has eradicated all of its major problems. In fact, if I were Ubisoft, I’d be seriously considering a delay.