Top
60°

Verisimilitude and video games: atmospheric realism in urban environments - [email protected]games

Matt Ferguson dives into an examination of verisimilitude - the art of creating convincing realism - in video games. Through titles such as Assassin's Creed and Grand Theft Auto 5, he explores what small and seemingly inconsequential pieces can add to a player's sense of immersion, as well as examining what large-scale things such as realistic setting and design does for player engagement.

Read Full Story >>
syfygames.com
The story is too old to be commented.