GameZone: "Like all longstanding games or series, Destiny’s greatest problem has always been stagnation, which is something many different elements, such as narrative strength and activity variety, have both alleviated and worsened over the past year. In any case, the second Destiny runs out of content, it runs out of players. Its weekly rotation, supported by the likes of Nightfalls and raids, has helped keep players around, but even the most tenacious of grinders have a limit. There needs to be something to work toward, a reason to keep playing. For some time, Destiny came up short here. But following the release of The Taken King expansion, the game has motivation in spades."