A review of Turn 10's latest racing game to come exclusively to the Xbox One but despite the high accolades and polish, there's still some room for improvement.
Great score, again I find this quote very amusing: "Sadly, there’s no dynamic rendering which means there’s less of a random element making the location of puddles fixed and easily avoided on subsequent laps. " In my neighbourhood the puddles form in the lowest portion of the pavement. I like to refer to that as gravity. So unless the pavement changes, I drive around the same puddles every time it rains. I like to call that real life, and it appears the author took a point off for it? Regardless, congrats Turn10, highest scoring racing game this gen.
Puddles in real life stay the same size no matter how many cars drive through them to displace the water or how hard it rains. /s.
You are trying really hard. And failing.
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