Popoptiq: Metal Gear Solid V: The Phantom Pain opens with an incredible hour long escape from an under attack hospital that is one of the most exciting opening hours of any video game I’ve played. The game ends with a similar mission that is at once confusing, repetitive, boring and anticlimactic. Nothing sums up the final Metal Gear Solid game quite as succinctly as the bookending missions do. It’s beautiful, crass, innovative, rote, clever, stupid, polished, and unfinished. This game, more than anything else so far, is the most compelling piece of evidence as to why Hideo Kojima and Konami had their public falling out throughout 2015. The game is a wonderful, ungodly mess; an $80 million game that probably needed a few million more throwing at it to get it ready for release, which presumably, Konami were unwilling to do. It’s a disappointing ending for the long running series, that is also one of the best games of the year. Confused? Well, it’s Metal Gear, after all.