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TGS 2015: Need For Speed Races to Repair its Reputation | VGChartz Preview

VGChartz's Xavier Griffiths: "As the first current gen only release in the series, Need For Speed does take advantage of the Frostbite engine to show off pretty graphics and sound, even in the pre-alpha build that was available on the show floor. But we’ll see if the year off was enough time for Need for Speed to repair its reputation when it launches this November on Xbox One and PlayStation4, and Spring 2016 on PC."

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Yi-Long1098d ago

It looks very promising, but I'm more than worried about the whole 'always online' stuff.

Dario_DC1097d ago

Not buying it because of that. This game doesn't need it at all! Even social racers like Driveclub can be played offline.

Dee_911097d ago (Edited 1097d ago )

I'm worried about the whole EA being EA stuff. You know, pretending like they care what we think during pre-release, then release the same crap; doing the same crap people dislike them for..
hope i'm wrong and they pull off a great game.
I like NFS most wanted and the first shift, but rivals and the run where incredibly mediocre and shift 2 made me feel personally insulted lol. They really tried to make the car feel "heavy" by intentionally creating input lag..

Skate-AK1097d ago

Not worried about the Online Only requirement. I already bought The Crew. If my Internet is down, I will just play a different game.

sactownlawyer9161097d ago

I am like you not worried about always online. I just want it to be fun.

Varmint1097d ago

Sweet! They want to repair the series reputation! So, does that mean they're going to include manual transmissions and wheel peripheral support? No? Too bad.