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Eurogamer Interview: Id Software's John Carmack

Tom Bramwell reports:

''You're reading about games on the internet, so along with Shigeru Miyamoto and Will Wright, we can take for granted that you know about John Carmack. Once a year at QuakeCon, Carmack addresses the fans of games made by the company he founded, id Software, and for which he's still technical director. That job means he can pick his programming assignments, and spend time driving the company's research and development, occasionally being called upon to fix bugs that entire companies have been unable to squash. His legend is such that his support is coveted by console platform holders and computer giants like Microsoft and Apple.

Now in its 13th year, QuakeCon also gives us the opportunity to talk one on one with Carmack about what he's up to, and what he makes of current trends in hardware and software. Id's currently hard at work on first-person action/driving hybrid Rage, and free-to-play, web-based Quake 3 Arena revamp Quake Live; tooling up to build the next generation Doom; and diversifying into fields like mobile phone games and development for Apple's iPhone. So there's a lot to cover as we take our seat in a vast meeting room in the depths of the Hilton Anatole in Dallas opposite the man who, as cool as we so obviously are, still makes us wish we'd been a proper nerd.''

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