Destiny: The Taken King has arrived one year after the polarizing Destiny and its two disappointing DLC packs. After beating the lackluster story, Destiny offered little for players to do except pray to RNGesus that a certain piece of loot would drop. DLC packs The Dark Below and The House of Wolves added a few new story missions, maps, two modes, a raid and a new hub world, but neither added enough to the endgame to make Destiny worth playing for hours on end. From day one, Bungie’s mantra with The Taken King was to address the problems of year one. Have Bungie done enough to bring disillusioned Guardians back to the light?