30°

Topic of the Week: How do you feel about the increasing popularity of open worlds?

Open worlds are pretty fashionable at the minute. Every publisher seems intent on bragging about the size of their worlds as if they're comparing wang length at a public urinal. "It's bigger than all three of our previous games combined!" they declare. "It's more dense than people who pre-purchase our Season Passes!"

We've had a fair few open world games of various size and scope over the past couple of years, and the feature looks set to become more and more popular. But is this a good thing?

I'll kick the debate off.

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Bigpappy3140d ago (Edited 3140d ago )

It is human nature for more people to prefer freedom and immersion. Once you get a taste of it, you find that it satisfies more of you senses, and you find yourself wondering of the possibilities, when playing linier games, of being able to go that way or pickup that weapon, etc..

So with more powerful systems with more storage, it is a natural progression.

anticlimax3140d ago

That said,I personally am not happy about the 'make your own story' kind of games. Often it feels like the main storyline is an addon to the game. Skyrim's main story for example felt tiny. It in no way lived up to the rest of the game.

Immersion into a story (for me) supersedes immersion into a world every time.

Bigpappy3140d ago

I understand that a linier story is often easier to follow, like reading a book. But I can always find good books to read. I prefer to be emerged but random encounters like attempted muggings or people trying to recruit me to their cause, and me having choices on how to deal with the situation, then being stratified with it being the choice and result I made rather than the one the writer preferred. This kind of immersion is not possible in a book. Opened World RPG's are the only genre that allows for that level of interactive immersion. This was something I first experienced with Morrowind and it was the game that forever changed the way I see RPG's?

80°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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-Foxtrot5h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack3h ago(Edited 3h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo13m ago(Edited 11m ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

50°

The dark fantasy bullet heaven "Necromantic" is coming to PC via Steam EA in 2024

"The Vancouver-based (Canada) indie games developer Blinkmoon Games  are today  very happy and proud to announce that their dark fantasy bullet heaven "Necromantic", is coming to PC via Steam Early Access in 2024." - Jonas Ek, TGG.

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50°

Athenian Rhapsody Throws WarioWare into a JRPG

Athenian Rhapsody is a JRPG with a difference: alongside turn-based combat & exploration, you'll need to complete WarioWare-style microgames.

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