Valve Fixed Counter-Strike's Biggest Problem

Nathan Grayson:

"As part of a huge update released late yesterday, Valve took aim at Counter-Strike: Global Offensive’s most egregious problem: awkward, unreliable hitboxes. Hitboxes are what they sound like: they dictate where players can be hit when you shoot at them. For years, players complained that they could, for instance, unload clips into people at point-blank range and still somehow miss the majority of shots. Jumping, meanwhile, became an effective tactic to avoid headshots because it threw off hitbox positioning so badly."

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