NE: "Any gamer who was playing in the 80s or 90s is aware of the fluctuating state of platformers as a mainstream genre. After Super Mario Bros. redefined gaming in the third generation, platformers became the dominant genre on consoles. Super Mario 64 gave platformers a huge presence in early 3D gaming in the fifth generation, but something started to go wrong for the genre shortly after. Platformers began to shrink in prominence in the late fifth generation, and things got worse in the sixth generation. By the start of the seventh generation, things looked bleak for the genre that had once ruled gaming. What exactly led to this is a complex issue that would take its own article to detail, but I want to focus on what happened next."