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The Taken King, and the troublesome double life of Destiny’s Crucible

Chris Thursten:

"Trials of Osiris is my favourite aspect of Destiny Back in May, Bungie pushed competitive gaming and Destiny together and told them to kiss - and it was love at first sight. Trials feels like such an extreme departure from vanilla Crucible because it is unforgiving, fraught with risk, and demands high levels of communication and teamplay as well as straightforward twitch skill. It’s stressful, sure, but if you’re into hardcore PvP then it’s a happy kind of stress. It’s the mode you play when you want to be made to work - when you want to be put on trial."

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