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230°

VR vs. PlayStation VR – Sony’s New Name is Simply Perfect

VRFocus delivers the latest entry in its 'VR vs.' series, this week looking at the rebranding of Project Morpheus to PlayStation VR.

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Community3135d ago
VenomUK3135d ago

PlayStation VR is a name that is straight to the point so this is great rebrand.

Although I have become kinda attach to Morpheus and maybe it will be used in another way, such as the PSVR Morpheus Training Suite!

uth113135d ago

straight, to the point and "Playstation Motion Sickness Inducer" didn't go over well with the focus groups, so VR it was! /s

donthate3135d ago

I think PS VR is the most uncreative name ever, but it could have been worse, it could have been name Playstation Vita!

So I guess it is safe to say no PC integration then, uh?

Think I will take an Oculus Rift instead as it stands unless the price gap is huge. However, I suspect PS VR will rival Oculus Rift in price, because of the "Sony" brand.

kevco333135d ago

VR is the buzzword of now, so it makes sense...

zeuanimals3135d ago (Edited 3135d ago )

Sony's putting themselves at the forefront. They're directly associating themselves with the medium and they're making a product that's easily recognizable just by name. Nobody's going to wonder "what is that?" unless they don't know what VR is.

The fact that they are associating themselves directly with VR means that Playstation VR, PSVR, etc. will simply be "VR" in many households, similar to how "Playstation" simply means console in many European countries.

Sure, it's not as unique, but it's gonna get the job more than done whereas Morpheus would've confused a lot more people.

morganfell3135d ago

Agreed. As I stated earlier, I think it drastically cuts down the confusion for the average non-savvy consumer. It's clean, direct, and keeps the PlayStation association with VR in the forefront.

Why o why3135d ago

anyone who uses vr in their device will seem like a follower or copier. It's a smart move by sony.... Only apple would have the balls to come later and re-brand vr by putting an 'i' in front of it.....that seems to fool a whole heap of people into believing apple were the pioneers of whatever tech

donthate3135d ago

Why:

"anyone who uses vr in their device will seem like a follower or copier."

Really?

Or anyone seeing it thinks, man how un-creative. If they can't figure out a name, how can I expect a product to even be good?

Even Playstation Virtual Reality would have been a better name, because at least to a normal consumer they can understand "virtual" and "reality" as just that. Most don't know what "VR" means or is short for.

It's like Nintendo named the Wii console "motion control" console, but instead abbreviated it to "mc" console. It's short and too the point too!

zeuanimals3135d ago

@Donthate:

VR's been a part of public vernacular for quite a while, with its use in movies, TV shows, etc. for decades with the term VR attached to the devices in said movies, TV shows, etc. Meanwhile, I've never heard anybody use "MC" in that way. MC can also easily be mistaken for Emcee (as it uses both spellings) and MC is more commonly associated with the Emcee meaning. I'm not even sure if VR is used in any other way other than as an abbreviation of Virtual Reality.

Why o why3135d ago (Edited 3135d ago )

Ps-vr rolls a little better off the tongue. Just call it what it is. With that boring name some are saying, theres no ambiguity, no confusion. Trust me...the term vr hasn't been overused in recent times for it to be stale but is still a very recognisable term. Vr is simple...im sure Morpheus screams 'I bet you know what I am' to the average joe right

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stalepie3131d ago

It had to change. It's too closely associated with the Matrix movies.

Although if the Wachowskis want to produce a game for PSVR any time, Im all for it..

wakeNbake3135d ago

Way to be original Sony, I kinda liked that Playstation RealEyes name in that fake leak a while back.

Immorals3135d ago

I really don't like that name. Morpheus sounded futuristic and intriguing, whilst playstation vr just sounds like something from the virtual boy era!

_-EDMIX-_3135d ago

The project name didn't convey what the device was. If you told someone you tried Morpheus....they may think your talking about drugs lol

But really now, to say VR, is to directly market to what it actually is. Its a good idea and Morpheus was never its final name, just like Dolphin wasn't Gamecube's, just like Orbs wasn't PS4's, just like NX likely isn't the next Nintendo console's name, just like Revolution was what the Wii was called.

They are simply working on what they should call it and giving it a place holder name.

Even the name Deep Down for Capcom's game is actually a working title, it may not be that when it actually releases.

Immorals3135d ago (Edited 3135d ago )

I know why they did it, but they could have been a lot more imaginative which is basically the next evolution in gaming.

It's such a boring name, it's almost like them renaming the Dualshock to just 'Playstation controller'

Edit; I meant when the Dualshock released.

And to be honest, most of the consumer Base they are aiming for know what morpheus is. It's not gonna be cheap enough for people to go 'it's got the playstation name, let's just buy it!'.

Guess I'll just have to deal with it, I'll still call it Morpheus

LeCreuset3135d ago

That analogy doesn't fit. They aren't worried about brand recognition with the controllers. 1) Most people are able to just look at a controller and tell what it is. 2) Every system comes with a dual shock, so even the most casual consumer will quickly catch on to what controller they need for their system.

_-EDMIX-_3135d ago

Because of just what they are trying to convey, they don't have room for what sounds "cool" they need to have room for what sound recognizable.

They need 100 people hearing VR and knowing what VR is vs 100 hearing "Morpheus" and asking Matrix questions lol

Though I'm merely joking, you have to realize that it comes down to what makes someone think of the medium in less then 2 seconds. VR is easily understood before you even put the Playstation next to it.

Its not about what sound cool or "imaginative" its about what can be convey very effectively and fast. VR fits that nicely and I'm not sure what the name will do to hurt consumers other then not knowing what it means.....you'll know what VR means before something like Morpheus lol. Believe it or not...I still have friends that ask exactly what Morpheus is or what Oculus Rift is....yes.

If it was just called "VR" their is not question about what my friends would have remembered using or seeing or hearing about etc.

Its called exactly what it is, straight to the point.

stalepie3131d ago (Edited 3131d ago )

it sucks in that it can't be used without "PS" or "playstation" in front to know what device is meant... though "vita" as a word is latin and found elsewhere, it's unusual enough in context you don't need to put "PS" in front every time you say it.

Maybe "Morpheus" can be used informally, just as some people still say "psx" to mean the first playstation?

it does kind of line up with acronyms all right, like PS1, PS2, PSP, PS3, PSV, PS4, PSVR

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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ChasterMies11d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

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DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91310d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit10d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

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Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6910d ago (Edited 10d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit10d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit10d ago (Edited 10d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

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blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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