Forbes: You’d be forgiven for giving up on Destiny around this time last year. Activision and Bungie shared world shooter hit us as one of the most hyped games in recent memory, both from a conceptual standpoint and the sheer number of marketing dollars. This, we were told, was going to change the way we played games on consoles. It was a whole new idea, a true shooter MMO, nothing short of a revolution. When it arrived, however, it was more than a little bit confusing. The story was nonexistent, the missions repetitive, the progression mechanics opaque and bizarre. The gunplay was second to none, but that can only take you so far. I dropped it about two weeks in and didn’t pick it up again until just before House of Wolves. I can’t imagine I was alone. Now that The Taken King is launching, however, I’d encourage you to give this strange game another shot. I don’t think you’ll be disappointed.