MWEB GameZone writes: "Should gamers pre-order a Season Pass when the devs don't even know what the actual DLC will be yet?
If there is one company (other than CDPR) i would still buy a season pass from, its Bethesda. They also talk about Skyrim DLC's as an example, which points towards the DLC's being pretty big! Not too worried tbh
I don't see why you shouldn't pre-order - even without knowing the DLC. Because. Fallout.
Like the past two broken, bug ridden games that got a free pass right?
agree that Falouts are great games.. with or without bugs.. there was tons of bugs when it was from above F1 & F2.. and there is now when Bethesda took over.. I can imagine why, there is too much stuff that can go wrong.. too much player based decisions... pre order is basically bad - m key.. but if it is fallout (and we saw something already, so its ok for these games....) I really, really, really hate and feel sad, when developers decide to take out something from the game and then mark it as DLC or Bonus Content just to get YOU to pre order.. that is what destroys many good games..
Thanks to the age of internet connected consoles, every game releases broken and unfinished. How broken varies by the developer and publisher. Publishers have gotten worse about their deadlines and developers have gotten worse about reaching those deadlines at the sake of patching the game later (AC: Unity much?). If you're worried...don't buy it right away. That is your choice and right as a consumer. You could also get it for PC. The PC Fallout games (and other Bethesda games) tend to get patches quicker (either official or unofficial via mods).
They may be buggy but they are still better than most of the pieces of garbage being released today. Generally the bugs are fixed and what you're left with is a good game. Plus their expansions are almost always good, once again compared to the trash being released today. Its not like they are being given a free pass. They simply prove they are worthy of it.
Fallout 3, New Vegas, and Skyrim were all bug ridden messes, and they were awesome. They were awesome enough that I didn't stop playing when I lost hours of progress due to a broken quest chain, or continuous freezes lost me I don't know many hundreds of XP and dragon bones. Eventually patches fixed their issues, and the DLC for the games was consistently excellent. I'd be willing to take a chance on a Bethesda season pass, even though I know that I'm going to have to bring the can of Raid.
See this is the interesting thing that I was mentioning in regards to the UC4 sp dlc fiasco from last week. A lot of people were upset that ND announced a story dlc before the game was out and they took a lot of flak from people unwilling to pay attention to NDs history and see that these things are additive to the experience & not subtractive, that they go into production after the game ships & work as standalone experiences. All these people could believe was that this is somehow content cut from the full game and that it was wrong for devs to announce it prior to release. Fast forward to this situation & people are upset that the content ISN'T being announced because they can't understand why a dev would ask gamers to buy into an unknown prospect. From this we can see that there is a section of gamers that literally can't reconcile or come to terms with the idea of a dlc or season passes even years after their introduction, and devs are damned if they do, damned if they don't. This vocal contingent pay no mind to the ultimate quality of these dlc releases, their beef is solely with an idea that is obviously part of the future of this industry, for good & for bad. Best practice is what you've said, you support dlc from devs that can be trusted based off of their prior history. Are there bad instances of dlc that equates to cut content & greedy business practices? Most definitely...doesn't mean they all fall into that category. If you are a fan of a developer or franchise and have had good experiences with their dlc practices in the past, then go for it. If you are leery, wait for reviews & impressions from gamers to garner what kind of experience is on the disc and whether a purchase is necessary. I don't understand how dlc can somehow be considered as some evil idea in blanket terms, it's basically the same thing as saying all games are bad because they cost money. Some games are bad and undeserving of gamer dollars, others aren't. Same deal for dlc, all it is (when done right) is smaller and cheaper games & add-ons for those who want more to their experience.
I think Bethesda is one of the few studios that I would comfortably pre-order a season pass with. I'm sure it will be worth it when they finally do figure out what it is :D
I will generally not pre-order/pre-buy DLC until I've seen what is on offer. Doesn't matter who the developer is, when it comes to DLC, there is no guarantee on value of content.
I love Fallout and i would be tempted to get the season pass but my wife already dropped R1500 on the Pip-boy edition for me so I can't go and expect another R600+ for DLC's that don't even exist as a thought yet. Sorry Bethesda but I can't support season passes, not even for you.
This will be my first Season pass, I have trust in Bethesda if their past DLCs are any indication. If it turns out as a disappointment, well then i'll never give penny to season passes again.
EXACTLY this. Their previous DLC's were good. Knowing full well that eventually there is GOING to be a DLC because Bethesda does DLC, they decided to offer a good deal to the gamers who would probably buy it anyhow.
Judging by past DLC/Expansions Bethesda is one of the best out there. The beautiful thing is you don't really have to preorder a season pass. It's not like they're limited time offerings. You could wait until the first DLC drops, or even wait until all of the DLCs are released. Season passes are simply a discount over buying each DLC individually. I really don't get how so many people get butthurt over an optional discount.
And so it begins with the milking of DLC that doesn't exist yet. It's not that surprising though, considering it's Bethesda after all.
Oblivion's Horse Armour DLC, Skyrim's Housing DLC. It's a hit and miss, even for Bethesda.
Yeah but the other dlc packs were full of more than enough content to be worth the price of that season pass so as they usually do impala stuff that would be fair. Skyrim had dragonborn dlc which wasn't as meaty as oblivious shivering Isles but wasn't far off.
why would someone buy a season pass for Fallout 4 ? the damn game will have over 300 hours of gameplay!!, Instead of the devs saying: "we don’t know what the actual DLC will be yet", they should say instead: "Can we have more of your money ? we promise you we will release some stuff into next year for no extra charge"
I will only buy it if Fallout 4 has Horse Armor!
Announcing a season pass before your game releases is why I'm waiting on a GOTY edition. Announcing DLC before your game releases is one of the dumbest things in gaming. I will not support this practice. Ever.
What's the harm in waiting to see what content this season pass holds? It's not like if you don't pre-order this pass will disappear. That's what I'm doing. I'm waiting, so there are no problems for me.
*Writes giant rant, deletes it* Why argue? If you're such a tosser that a company preemptively offering a bargain on DLC that they have not even begun to design yet but will inevitably create because they always do equates in your mind to cut content, than we've reached a religious level of belief, and like the lady who thinks I am going to hell for playing D&D, there is literally not point whatsoever in trying to engage you in a rational conversation. So go back to your Sega Genesis and relive the glory days when games where shipped finished... bugs and all. I for one vaguely recall the Sonic and Knuckles DLC for Sonic the Hedgehog 3 being incredibly popular back then. Oh, excuse me. That was a full priced cartridge. Much more acceptable. I wonder if kids back then would have pre-ordered it well in advance for a lower price? Ahhh, the world may never know. I for one was outraged I had to wait for the GOTY edition of Mario (Mario All-Stars) to get the Lost Levels, which should obvious have been included in the original game! Money grubbing Nintendo should release finished products!
Developer "X" announces DLC already in the works prior to game launch. People complain. Developer "Y" announces plans to provide DLC, but not to start development until after their game launches. People complain. Preordering is a reality of modern gaming. Fret all you want, it's not going away. I'm sure millions would have preordered Fallout 4 (the base game) before it even went into the planning phase given the chance.
I say support the DLC for a game like this. You'll at least get your money worth between the amount of time you'll spend exploring and doing new things. In a game that doesn't stop you from leveling-up, it will at least provide some more substance once you somehow get through the first 400 hours of the main game.
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