New Microsoft patent lets Kinect make a physical 3D model of your face

Microsoft has been granted a patent for technology that converts the 3D scan data collected by the Kinect gaming sensor into a real physical replica of the scanned object.

The Kinect has been hugely popular as a gaming interface. It scans, with great accuracy, the movements of a player’s body and translates them into character movements in the game. It’s even been used in telemedicine applications to scan the body movements of people doing physical therapy at home.

Read Full Story >>
The story is too old to be commented.
Ashlen1194d ago (Edited 1194d ago )

"The Kinect has been hugely popular as a gaming interface."


dcbronco1194d ago

Ok, that is when it is obvious a writer has no idea what the hell it is he's talking about.

Apex131194d ago

No it really hasn't been popular but in saying that, since I got my Xbox one I can now see how this version is brilliant for the system.

dcbronco1194d ago

I don't argue it can't be, I'm saying it hasn't been embraced for actual gaming. On that point the author is obviously clueless. But there are things that can be done with it if developers tried.

DevilOgreFish1194d ago

Believe it or not kinect can be considered a useful asset to gaming and animation, UE4 support Kinect animation for multiple purposes.

Project spark also supports kinect for saving animations.

Bigpappy1194d ago

What you stated are facts. Here hate trumps facts by a mile.

Godmars2901194d ago (Edited 1194d ago )

Isn't this derivative, the next step, for something that Kinect can already do? Namely scan player's faces onto characters in games.

Besides, your "facts" can't stand against this:

Seriously: You need two of the damn things?

r2oB1194d ago

Sure, it can be. But is it? I've yet to see Kinect be utilized in any meaningful way in games. What something can be isn't the same as what something is. Even after 5 years and 2 iterations, it's still yet to be utilized in core gaming. With all things considered, the fact that it's good with tech demos and testing purposes is irrelevant to gamers looking to actually use it for gaming. So maybe it's not hate that triumphs over facts, but rather disappointment.

Personally, I think removing Kinect was one of the best decisions by Microsoft. A lot of people, myself included, can't justify the added cost of it in its current state.

FallenAngel19841194d ago

I hope Sony and Microsoft add new features to the PS Camera and Kinect respectively

Godmars2901194d ago

Sony at least is likely more focused on Morpheus where MS's attention is on HoloLens.

Tedakin1194d ago

MS is awesome as part of the UI, but only the voice stuff. In gaming, nope. They COULD make it cool with say, using gestures to control squad mates in Halo 5 if you want, but they won't do that.... that would make too much sense.

raggy-rocket1194d ago (Edited 1194d ago )

I think it's great for everything BUT motion control, maybe head tracking. Voice navigation, head tracking, noise detection and the heartbeat sensor add loads to games like BF4, Alien isolation, Nevermind etc.

Kinect is great for adding to the game experience, but developers keep trying to make a game where Kinect is the experience instead of bettering the experiences they have already, with Kinect. When they realise that, games will become more fun with Kinect which in itself will sell the hardware

We seriously ned to see Kinect recreating faces in games, though. They did it in Rainbow Six Yeeeaaaarrs ago. It could be something real great today, and make gameplay experiences much more personal hopefully

Dinkis1194d ago

I don't think it makes since to have gestures featured in the game you described cause you would have to take your hand or hands off the controller. I think voice would be better. Like so and so take point!

ScorpiusX1194d ago

Now if we can get to use the 3d scanned image in game instead of the generic crap. that would be cool

Show all comments (25)
The story is too old to be commented.