Burnout 5 leads on PS3 not 360

Development on EA's next instalment in the highly-acclaimed Burnout series is being focused on the PlayStation 3, developer Criterion has said in an Interview.

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Gears4330d ago (Edited 4330d ago )

Criterion are Sony fans wholeheartedly, so yeah they will intentionally skimp on the 360 version.

Here is a link to the whole interview:

DJ4330d ago

since they preferred PS2 hardware, and that the PS3 shares some instruction sets and architecture with the PS2. I already thought their crashes were amazing, but I can't wait to see what they put out there.

Motorstorm is the current king of crash physics, but I'm sure Criterion can top even that.

joemutt4329d ago

Like you are floating around on the moon!! Where is the gravity??

xtopher4328d ago

demo version of motorstorm and i have to say the crashes were explosive but not REALISTIC. Realistic would be location damage not a full explosion because you clipped a pole. Driving the truck felt like a chore and not fun at all.

Dick Jones4330d ago (Edited 4330d ago )

Then port it over to the 360 easily within 2 weeks. Makes sense. If they did it the other way around the game would look and run like crap on the PS3 compared to the 360 like every other game that got ported over to the PS3 from the 360.

DJ4330d ago

Lying must be fun huh. I wonder what you'll think up next year.

shysun4329d ago

Porting a game from 360 to PS3,isn't a good idea.

TheMART4330d ago

Doesn't matter if they start on the PS3, the PS version will be less anyway.

As Burnout Revenge on the PS2 wasn't able to get on the level of the XBOX version of the same game

DJ4330d ago

the PS2 versions are superior? (except for Revenge. That one was equal on both platforms)

TheMART4330d ago

Revenge looked so much sharper on the XBOX then on the PS2

Scrumptious4330d ago

Get the harderst part done first! That way the 360 version will be equivalent and not superior, as with every other multi-platform game out.

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