By: Thomas Grip // Frictional Games
SOMA, our new sci-fi horror game, will be released at the end of September. That’s pretty soon, so I think I’d like to talk a bit about our monsters up front. Before getting into specifics, here’s a brand new trailer showing off some of the creatures that you’ll encounter:
When creating SOMA we wanted to try to make our encounters really disturbing. To do this our goal has been to trigger the player’s imagination in the right way. In horror games the most important thing is not what is seen, but what happens in the player’s mind. The player will always be able to conjure up far worse things in their imagination than we can do with polygons.