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Debating Metal Gear Solid V

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We just got back from a long weekend, and both Andrew Reiner and I spent much of the that time playing Metal Gear Solid V: The Phantom Pain. It's been a polarizing release, with some old-school fans decrying the game's open-world direction and lack of a traditional narrative. As it turns out, Reiner and I see the game differently, as well. I decided to try to get into his head a little bit and get him to articulate his biggest beefs.

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ArchangelMike1168d ago (Edited 1168d ago )

I love the open world nature of the game. The fact that you can just drop aerial bombardments on anything! Heck sometimes I just send Quiet in to take everyone out and I just mop up the loot. It's awesome. People need to really experiment to get the most out of all the freedom it offers. No other installment in the series offers so much freedom and variety when it comes to infiltration. The open world setting just provides the canvas where the prayer can paint their own picture of espionage and mayhem... so to speak.

The problem of repetition is really down to the player. If you're doing the same thing over and over again, then that's really up to you. Use D-Dog on some missinos, then use D-Walker, then bring in Quiet. Heck I've use all three on the same mission before. Once you build your base up to a certain point, you really don't need to fulton every single soldier... so strap on your Battle armour, load up the MG and rocket launchers, and let the guns rip. Heck, drop in a tank and just obliterate anything that moves. The point is... be creatve. You have a ton of gear at your disposal.

The only gripe I have about this game is Big Boss' voice and his lack of dialogue. Everytime he speakes I'm like... "that's not snake!" As for the story, well, I haven't completed it yet, but there again - the pacing of the story is down to the player. How much time do you spend in side-ops and base building vs doing the story missions? I spent a ton of time doing side ops, so the story comes to me slowly. But then again that is my choice. I could just blitz through the story, but I don't play it that way. And I don't mind the cassette tapes either, I listen to them as I traverse the 2500km to my next objective :)

MGSV for me, although not perfect, is still the best in class.