A video and text based review of Kojima Productions Metal Gear Solid V The Phantom Pain on consoles and PC.
Stealth definitely feels way more rewarding when it isn't "linear" and the solution is not planned in advance for the player by a game designer I would agree
It is rewarding and fun to play on a personal level, but the game doesn't seem to reward stealth nearly as much as it does speed. Going in loud, lethal and fast is the best way to get an S rank in the game, while slower, more methodical and stealthy play is penalized on time. I feel S ranks should only be given for completing a mission with the Perfect Stealth bonus. Anything else should top out a A+ max.
That's true. In MGS games in general (since MGS3, at least), you kinda have to force yourself to be stealthy, for your own enjoyment. Because just shooting everyone is often really easy
It is an amazing stealth game
This is best one not one of the best. Sam fisher better step his game up.
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