The Xbox One had a bit of a rocky start due to the proposed always-on Internet and DRM features, but Aaron from n3rdabl3 thinks Microsoft shouldn't have axed them and he believes Microsoft may have hurt the future of the console by doing so.
The Launch was not bad but the introduction of the console was a disaster. But making everyone on launch buy a Kinect when they didn't want it and saying the Kinect cannot be unbundled that was also not a good move. Glad they turned it around though.
I couldnt wait to try my new Kinect 2.0 with the launch. But even then I was disappointed at the lack of support right off the bat. It was a very odd strategy: Force new owners to buy the Kinect, but dont have any games or uses for it other than navigating the menus.
Kinect is a really nice piece of hardware, could have made better use of it, but did not.... now its limp... Maybe it could work some way with Hololens?
I wanted to try the kinect as well, I unpacked it and plugged it in... no light from it. Turns out it was broken. Day one xbox and the big bad kinect was broken. Returned the xbox within a week and bought a pc that worked just fine.
Forced Kinect was the main reason why I stayed away from the X1 at launch. I said from day one if they gave an option to remove kinect, I'd buy one and I did. Of course they lied and said you they couldn't do it. The launch and unveiling was a disaster imo. A quick 3 million in sales and then nothing is the proof. 2014 sales were pathetic until they started bundling 4 games with the thing and people still didn't really want it. I'd like to think that the 13m in sales now is because the console has turned around but really, it's those bundles and price cuts. $350 is the sweet spot for the X1 and it's hard to pass on a 2 games packaged into it. And let's be honest. If MS didn't listen to us, there would be no x1 at this point.
The reveal was the worst I've ever seen. That e3 was also the worst I've seen a company treat it's potential customers with the arrogance level at a all time high. .as I said before forcing the kinect was the biggest thing that turned people off. With the drm and TV focus coming at a close second. So yeah it really was all that bad. So many xbox fans were pissed and said they wouldn't touch the xbox. No let's not say it wasn't all that bad...because it was. The control they tried implement and the gaming second focus still hurts the Xbox to this day over 2 years later. Smh
I think Microsoft might introduce something in Tacoma that will elevate Kinect in the general population's mind. The sequence at the end where the character uses sign language will be a gameplay element. Kinect two has been rumored to be able to see sign language since before launch. I think Tacoma will use that. It will make the Xbox the console of choice for the deaf for sure and will make many parents prefer it. A lot of people may not think so but they have never stepped outside their own little circles. It would even be a console besides the Wii politicians could get behind. http://www.cnet.com/news/co...
Somehow posted this in the wrong thread!!! Sorry :) Years of cultivating the Xbox brand was destroyed in one conference. As someone who has loved the brand since original, it was painful to watch, even though, some original features seemed a great idea, no one at MS seemed to know wtf they were talking about. It felt like a runaway train wreck. But a lot of damage was undone, turned around and it is now a much better console for it. Great games, great features and a much more positive future ahead. If sales are what its all about, well, so be it. Consoles go in cycles. I love PS too, since hearing Manic street preachers on first GT, it had me hooked.... but, were is Syphon Filter!!! That game rocked PS1 for me! Regardless, mistakes are made, lessons learned all the time.... do not dwell on it, enjoy it!
@dcbronco The issue is that Tacoma is not a MS exclusive, considering it will see a multiplat launch at some point, Kinect won't factor in because it wouldn't be available on other platforms. As far as it recognizing sign language, I don't see how that would somehow make it more beneficial for a deaf gamer. Games have had subtitles for a long time now, what would recognizing sign language have truly brought to the deaf community aside from allowing the core functionality of voice commands, something that people don't even need when they already have a controller anyway. It could be a good tool for teaching sign language possibly but beyond that I really don't see any usage for the deaf community that isn't available on any other platform. Kinect is dead for all intents and purposes. Its current functionality will stand but I don't see any other new uses coming solely for it when its no longer a requirement. The only chance it has to keep some form of life going forward is being paired w/ HoloLens in someway, doubly so considering any devs that would've been funneled towards Kinect are now back in the traditional console space or shifted to HoloLens development.
it was bad because they did not fully explain the benefits of always online. the price was also a mistake at $499. they wanted every system to have kinect but failed to also prove why. other than the ui there were no must have games and the xbox 360 showed that kinect simply doesn't work in most games. the only so called game that interested me wasn't really a game, it was xbox fitness and who knows how good kinect worked. there hasn't been much of a peep about kinect since phil took over. we are finally starting to see the potential with crackdown 3 of what an always online system could do but even then many don't see why you need to check in every 24 hours for all the other games. going digital is well regarded for convenience but trying to get most console gamers to adopt such a way of buying games will take time. the whole concept was brought out too early and unless sony and nintendo go the same route it was going to be doomed.
@Moldy Apparently the X1 certainly needs to be online periodically to function. Maybe not all the time, but my friend recently moved and didnt pay internet for 2 places, so subsequently he had his X1 in the house without internet and it would not work. The apps needed an update since he hadnt used it in a while and it pretty much locked him out. His X1 wouldnt even play a Bluray. Needless to say he was pretty upset at the time.
Jb you're a perfect example of what I meant by people not stepping out of their own little circles. I don't like having to read text in a game. That is the main reason I wasn't into RPGs early on. The fact that you think deaf gamers would prefer to read text than to use their own form of speech makes it clear you really don't get it. Being able to sign with a game would be cool for older kids or deaf adults but it would provide a bit of normalcy for a much younger child dealing with deafness. Feeling included goes a long way and an even longer way with the parents of those children.
@SteamPowered, "Apparently the X1 certainly needs to be online periodically to function. Maybe not all the time, but my friend recently moved and didnt pay internet for 2 places, so subsequently he had his X1 in the house without internet and it would not work. The apps needed an update since he hadnt used it in a while and it pretty much locked him out. His X1 wouldnt even play a Bluray. Needless to say he was pretty upset at the time." this is likely about the early distribution systems. microsoft said those systems needed an update to work since they had to revamp the built in software to function like a normal console. they didn't have time to recall those systems but an update fixed them. i have not heard of any systems that don't work if they don't connect after this update.
@dc if one were deaf, how would them being able to "communicate" into the game through sign language prevent them from having to go through the ordeal of reading text? You're talking about communication from two sides, the user and the program, and in this case, it seems the Kinect would have absolutely no practical purpose for the program communicating to the player. I hate to break this to you as well, but deaf people are also capable of reading, sign language is a language...a way to communicate...same way that written text is a way to communicate. In this way, deaf people are already included. At most, the Kinect, or any camera, interpreting sign language, or using voice recognition, is just another form of input. Maybe I misunderstand your statement, but I'm not aware of that many RPG's earlier or recent, that require you speck or communicate in any way other than the controller....or very many games at all to be honest.
@rainslacker i guess kinect has the ability to read sign language which would be good to have input instead of using voice recognition. in games however i don't see how this would work. the system would not be able to offer a reply in sign language for rpg games. no developer is going to go through that type of programming and will use text instead. speaking of reading text why are games so ass backwards? in movies the subtitles are turned off by default, in games lots of games have them on by default. the first thing i do is turn them off, i find text in games takes me away from the immersion and would rather just listen to what they say.
Well...in theory it wouldn't be terribly complicated to implement the hand part of sign language through animation. Animation has a pretty low overhead, but you are right, I doubt any are going to go through the process when reading is just as effective...if not more so. Sign language, while capable, is not just the hand movements, but also the "tone" with which the signer uses them. It's a pretty multi-faceted communication process, that would not be practical to implement. In any case, there aren't that many games that use voice recognition, and if they do, there is more often than not a way to do those same tasks without it. For the games that take advantage of voice recognition to free up controller inputs, I fail to see why it would be beneficial to sign those inputs when it means taking your hands off the controller. Visual processing through the Kinect(or other camera) is going to be more resource intensive than voice commands as well. I just don't see that many games which use two way communication in such a manner, and the ones that do tend to be gimmicky and nothing like the way RPG's are presented nowadays....which is why I was confused over the scenarios and criticisms that dc was presenting. Anyhow, I have no idea why the subtitles are implemented by default. I noticed this with a lot of games myself, and while it never bothered me to turn them off, I never gave it any thought. I don't think it has to do with catering to a deaf audience though. I agree though, outside games which use text boxes...like many visual novels or some JRPG's, the subtitles are more a distraction than a help. It's why I don't watch subbed anime when there is a dub available, because I prefer to watch it, not read it. On the other hand, in some games, reading is actually faster, so if you can skip certain boring cut-scenes, I kind of prefer it....I found it extremely helpful in Omega Quintet which had abundant text to read...much of it mundane and not really related to the plot.
Yeah,but in the end i think it was a blessing in disguise. Gamers (me included) cancelled their xb1 pre orders and ms said oh crap,we messed up. Some got ps4 instead and sony took off in sales. Then ms said holy crap we messed up. They've been making it up to gamers ever since and the xb1 (obviously only an opinion) is the best overall value. Now i dont think ms will ever catch up to sony in sales. I think theyll close the gap a little by gens end. More importantly i think they'll mend some broken bonds.
This was true for me. I pre ordered the Xbox One. Then after E3 canceled it for PS4. Only for them to then do 180 by the time that happened it was too late to switch back to Xbox One. But I then traded my PS4 for Xbox One eventually...so its cool.
I was lucky enough, once they back tracked to stoll pre order an xb1 and ps4. When i cancelled the guy at gamestop warned me i probably wont be able to do it again once i cancelled,lol.
I don't understand how it was a disaster to people though....I think it was just immaturity that forced a knee jerk reaction, coupled with some peoples hatred for anything MS. The xb1 was unveiled like any other electronic to date. Example: When a new Galaxy or Iphone is revealed. They first show what the product looks like then they demonstrate ALL of the capabilities and FEATURES of the phone or device, even though its main function is to make calls. MS did exactly what everyone else in the electronic business does. They showed what the product looks like (instead of just the controller) and showed off features and what the system was capable of doing, and saved MOST of the gaming stuff for E3. Isn't that what we want???? We as gamers have complained that there are not enough games a shown at E3 and that there is to much fluff, with sales numbers, features, and performances (usher, uhh). They gave us NOTHING BUT GAMES at E3.
@Melman picture E3 2015 and Gamescom 2015 presentation for MS launch and the reaction would have been fantastic add in a great launch price and a promise to focus on First party and New IP like they are doing and we would have a different reaction now.
@Michael MS had a REALLY good E3 2013. I don't care about what these companies say they are GOING to do, I don't buy into marketing terms or slogans (i.e. for the gamer/player). I go by what they actually SHOW ME, and what MS showed at their 2013 E3 was awesome. Killer Instinct, Ryse, Dead Rising, Quantum Break, Forza 5 etc...what was more exciting was that most of those games were coming in a few months. MS conferences have been about 90 percent games focused for the past 3 years, including 2013.
True, games have been a huge focus and were at E3 2013. But the fact that none of that seemed to matter since it was overshadowed by the policies attached to the system, and then of course made to look worse because Sony took a completely opposite approach to not use those same policies, says that back then, those things were a problem, and since MS couldn't sell it because they had no clue what they were doing, means that it was indeed a disaster. It's sad that you think people's anger over the totally anti-consumer policies of the X1 were "knee-jerk". Have you no dignity to want to stand up for your own consumer rights? Anyhow, I wouldn't say it was a disaster to people in general, but it certainly was for MS. People would have moved on and MS would eventually just be another footnote alongside Atari, Coleco, 3DO, etc.
@rainslacker The "knee jerk" reaction came before we knew anything about the always online policy. People were "upset" intially because MS didn't focus on games only during the unveilling of the console...go back and read the articles and watch the YouTube videos. People then completely lost it when they announced always online. Personally I didn't care...my console is always hardwired to the internet unless I move it. On top of that, I had already planned on the ps4 being my main console unless Ms proved that this drm thing worked. I am a person that is always up for innovation, and IMO MS was trying to push us forward, it's just that people weren't ready for it yet. Personally I would have loved to have three completely different next feneration consoles in my home. I now feel like this genration has been held back a little bit, but I do understand those who feel differently about this.
The knee jerk reaction was to Adam Orth's comments, where people were going on assuming things that were not verified, and came from an official MS source, but speaking in a non-official way(personal conversation). People associated it to MS due to rumors that had been circulating, and Orth's own connection to MS. But, when that knee-jerk reaction was verified to be true, is it still a knee jerk reaction? Don't get me wrong, I do think people in general do often over-react to the most mundane of stimuli, but at the same time, when the DRM policies became verified, and everyone's concerns were justified, they were in the right to act the way they did. I actually said the same as you when the whole Orth incident happened. I said that there was no way MS would do something so stupid, and that people should calm down and just wait and see. My wait and see attitude turned into literal anger at MS because I immediately knew they had the muscle to get away with it, and I knew what road it would lead the consumer down for the long term...and that is a road I don't want to be part of. In less than an hour I went from considering getting an X1 day one to having every reservation I have against MS reinforced in my mind through years of witnessing their actions. But I digress. As far as the games...did you see the reveal? It was embarrassing. Very little talk about the hardware outside of Kinect, no compelling games worth mentioning or shown, and entertainment deals which had nothing to do with gaming at all. Of course people are going to complain about games. Was it fair to say MS didn't show games at E3 2013? No. But at that time, the discussion wasn't really about the games on the X1, it was about the DRM policies and forced inclusion of Kinect for no good reason. The games at that point didn't matter, because MS was completely ignoring the complaints like they didn't need the gamer at all to sell their system...hence my comment that the games didn't matter. Their E3 2013 showing was pretty good, but they never addressed the elephant in the room. To be fair, Sony rather lackluster E3 showing was not really discussed due to them addressing the elephant in the room, and killing it dead in a manner of 2 minutes.
That was pretty well said, DarkOcelet. It was the reveal and the E3 showing that made the XBONE a disaster early on. But it was GAMERS that made the XBOX One launch better, more palatable and less of a disaster, overall.
Yeah the reveal prior to release was disastrous. But the actual launch wasn't to bad.
If it was that bad, i wouldnt have pre ordered it as soon as they were made available. People just underestimated the power of the xbox one and now the AAA games are just flowing in non stop. @DarkOcelet I agree the introduction was a disaster but i couldnt care all i wanted to do was play the games at the time and thats what mattered most to me most i guess. Pre ordered xbox one and ps4 as soon as i possibly could.
"underestimated the power of the xbox one" That mid range PC power, so powerful indeed.
StrayaKNT, Perhaps you haven't noticed, But there are only 6 disk based retail XBOX One exclusives for 2015.......and HALF of those are remasters from previous gen consoles. I really don't see how one could possibly count that as being "games are just flowing in non stop." Kinda seems like just the opposite. *shrug* http://www.bilder-upload.eu...
As darkocelet said, the reveal itself for the xbox one was pretty bad. The actual launch of the console into the market was actually pretty decent as far as console launches go.
The Launch was so bad MS is still recovering and banking on this xmas to sell consoles. PS 4 has world wide domination, including the united states. MS needs to pick it up , because competition is good for the gamers.
MS could have had the best announcement and launch and the PS4 would still be dominating. I am a huge Xbox fan but PS simply will never be beaten.
Never say never. No one thought after ps2's runaway success that nintendo of all companies would out sell the ps3. No one knows the future.
Looking Back at the Xbox One’s Launch, I Don’t Think it was Good. And now, 2 years after that launch, they sold only around half as many consoles as their direct competition.
Yeah if having the most sales are what's important to you than it's not a good time to be an Xbox fan. If you buy consoles for quality games, it's been a great time to be an Xbox fan. I'm by no means saying the competition doesn't have some great games too, but Xbox fans looking to make the leap to the current gen have a very difficult choice ahead of them if they play games and not sales.
Sigh, you do realize "the competition" has more games than the Xbox right? You also do realize that "the competition" has a more powerful console that in turn helps guarantee better looking multi-plays right? And finally, you do realize that "the competition" has MORE FIRST PARTY STUDIOS right? In fact, I'm pretty sure that's why "the competition" is dominating in sales. Last question: how exactly do people "play games not sales"?
"If you buy consoles for quality games, it's been a great time to be an Xbox fan" The PR campaign is real. If you look at it objectively, there has been only a single AAA exclusive released this year for the xbox one, that being gears of war. The ps4 has introduced 4 new ip's in bloodborne, until dawn, everybody's gone to rapture and the order. If you ask me, The ps4 is where the quality games are at.
@major, You're having a major malfunction buddy.
You do realize I didn't say the competition doesn't have any of these things don't you? There is no denying that Sony has more first party studios. I'm not sure why they have been so quiet this gen, but they are there. As for your guarantee of better looking multi-plats, that's pretty subjective. I believe technically many PS4 multiplats have an advantage. How that advantage translates to the screen isn't exactly noticeable. I don't think I am alone in struggling to see the difference between 1080 native and 1080p upscaled. There are many factors that determine the quality of a game, native resolution for me isn't one of the things I look for first in a game. How do people play sales and not games? You tell me. Neither you or the person I responded to actually talked about games when explaining why the PS4 is better. Hoffman said sales are why the PS4 is better and you talked about "power" and the quantity of first party studios Sony owns as being the reason PS4 is on top. As an Xbox fan I can't give you reasons why the Xbox is selling better for obvious reasons. What I can say is Xbox owners are able to play many of the first party IP's that fans enjoy as well as excellent third party support. Having the choice of EA Access is also a nice feature for fans of EA games. The ability to play games from my 100+ library of Xbox 360 games on my Xbox One for free is also a very nice thing to have. Between the quantity and quality of Xbox exclusives, excellent third party support, robust online service and backwards compatibility it is very compelling for Xbox 360 gamers to make the jump to Xbox One. The possibilities with cloud compute used in games like Crackdown and new IP's coming next year only add to the incentive to stick with Xbox.
@guyman The Xbox One has introduced new IP's as well Ori and The Blind Forest, Idarb, ScreamRide and Blues and Bullets. Both consoles have titles lets leave it at that. I think as an Xbox gamer first there is no doubt MS is making fans happy and so far with the fantastic overall scores for Rare Replay, Gears of War and Forza shows the consistency.
Can't really lean on the quality games bit when we haven't had a legit AAA title that's not dlc since Sunset Overdrive and that's barely AAA. With that said, this holiday will be awesome for X1 owners. I really wish they would have launched TR early like last spring and maybe dropped the Gears remasters over the summer. Makes little sense to Jam them all into an already packed fall.
Your comment made me laugh, a bit.
Lol. Mr 'financially speaking' is now shunning sales. . Pure gold right here. Ms are righting some of the wrongs they created. I'm not even bothered that they were forced to change and make a record number of 180's, just that they did. Many people will forgive ms but after last gens antics and this gens start, many haven't forgotten
@Why, No one is "shunning" sales, but sales aren't what make a console great. I thought most people figured that out last gen. The Wii lead in sales the entire gen, but that hardly meant the Wii was better than the PS3 or 360. There are many things that make the PS4 a great choice, but sales shouldn't be one of them. As for the changes Microsoft made with the Xbox One, its a shame they listened to the wrong people when they dropped remote play and ripping your library. These two features would have been nice to have especially now that we see backwards compatibility and streaming to Windows 10. It would have been great to have access to hundreds of games and not just the one in the disc drive. Are these the antics you fear?
It's funny how "doing better than any prior console we've released" is still seen as a bad thing. Very subjective topic. Compared to X360 it’s a huge success, doing better than a console that sold 80 mill+ … Compared to PS4 it is “losing” but the PS4 might end up being fastest and highest selling console ever. LeBron James might not look as good as Michael Jordan at times, doesn’t take anything away from LeBron. The reveal was terrible and a huge mis-read on their PR people. It’ll be a long time before we have an “O shit” moment like we did for 2013 Sony E3.
Isn't it losing compared to PS3? and for some publishers it's not not shifting games either. Didn't it come below PS4, PC and level with 360 for Ubisoft? In fact, 3rd party software ( and some first party) don't appear to be doing well. MGS V got 72% UK sales on PS4, with 22% on XB1, and that's will not much difference in install base. I know MGS is PS centric, but it's not uncommon story this gen.
All I am saying is that it's doing better than the 360 did so saying any launch or system is "failing" is very subjective. So for Microsoft, if X1 sells better than X360 that isn't only, always and forever a bad thing. It's relative. Sure the PS4 is doing great but sometimes I don't agree with the sentiment of: "doing really well but not the best is failing". Not sure what's so bad about saying that. I wasn't really commenting on the software sales but I know PS has a higher attach rate.
You are right. Nothing you said was that bad. I'm just saying that there is cause for concern. This is also why I wonder if first party Q4 is smart. Shuhei Yoshida suggested they cleared first party Q4 intentionally with so many big 3rd games. Too many first party could cause some to bomb, 3rd party to slip further from sales parity, and leaves gaps like this year for them in 2016 . Lose too heavily in 3rd party and you hand all marketing, exclusive DLC etc deals to your rivals.
Too much good today with Forza reviews, some supporters of other parties are getting all of their hate out on this article. That's why it's bad that it is doing better then any other Xbox system
The focus on entertainment at the unveiling was bad. The price point of 500 and forcing the Kinect was bad. The lack of territories was bad. However, the changes like getting rid of original programming, new leadership, focus on gamers, providing multiple sku's, updates, and not forcing Kinect, plus the [email protected] program is what Xbox One should have started this generation with. In terms of launch titles they were great with the games and being that we are on our third holiday with great titles since launch and the games coming show that they got one thing right. Note games first and everything else second should have been clear message.
The "focus" was on entertainment yet Microsoft has been releasing more of their first party IP's than Sony has. Sony was all about gaming at their reveal and brought subscription TV to their console. Maybe we should focus more on what these companies do instead of what they say. Clearly the two aren't always the same.
Clearly you want to ignore obvious and important things to bring Sony into the conversation, as you always do, for no reason other than to be bitter at something you wish didn't happen. This isn't the first time I've seen disingenuous diatribe in regards to the exclusive lineups. Nor is it the first time I've seen you downplay facts. There hasn't been a single PlayStation generation in history when Sony has come out swinging with first-party IPs. Watch this video for a great and honest breakdown: https://youtu.be/FFjJyWZVYs... So now, because Microsoft is releasing games, Sony's first-party is the elephant in the room, despite nothing having changed in that regard from generation to generation? Weird that it's suddenly a slight against them and that Sony execs words was just all hot air.... according to you, and those that don't know any better. Sony's message with the PS4 was all about gaming and to this very day they have more games than Xbox One. They have more developers and partners working for their gaming platform. Their OS is faster and more gaming focused. The new Xbox UI upgrade shows MS moving away from their original vision and more towards what Sony laid in place from day one in their PS4 gaming experience. PS4 has overall better rated games than the XB1 too and it has more diversity in its lineup than XB1. It has more upcoming games from entire regions that Xbox won't see because of its global appeal issue. This is all true. You will now probably come at me in regards to what these games are ("lol teh indies", "who cares about Japan lul?"), but that doesn't matter. These are games, and your point was that Sony was not being honest when their message was "all about the games". I know that you find it tough believing indies are worthy to the industry, but I'm very much positive you don't go around believing kids are not people either, or that they cannot be as valuable to society as adults are or aren't. Strange you ignore that Sony provides support for 3 platforms, and right now is investing heavily in an additional VR gaming platform for 2016 which takes (believe it or not) resources and time in the oven form their own from their own first-party developers too. So what was Sony lying about their game focus? Does Morpheus prove detrimental to their gaming focus, or is it the minimal TV subscription services they have going on to compliment their GAMING machine? (Before you bring up Kinect and its games [oh they count too], just know that it won't help - it actually was detrimental to what made the XB1 as unpopular as it was - ask the people that ousted Don Mattrick). It's also strange you conveniently ignore Sony's persistent game releases in the latter half of last-gen when MS released barely anything from within their first-party to appease the fan base. Going from gen-to-gen that stuff pays to notice. Instead of trying to make this about Sony, why don't you pay attention to history? Why don't you consider that the same studios that persistently made games for Sony's PS3 in 2011, 2012 and 2013 have been working on PS4 games in the time since and thus have not released many of their games yet? Why have you made this a slight on Sony or "what they say" instead of paying attention to the facts and the logic? Nope it's clear disingenuousness is more desirable to you in this conversation. I believe you're gonna be spinning, but that's all it will be.
What 3 platforms is Sony supporting? Sony said they shifted all internal development studios to PS4 in February of 2013. Vita first party support has been very disappointing since year 2 of the handhelds life. The only platforms Sony is actively supporting is PS4 and Morpheus, the latter of which we still have little information about. You can't just say it is normal to not have support the first few years of every Sony platform. Traditionally we don't see Microsoft work this hard early in a console gen. Should we ask them to slow down? Sony does offer more variety. I am sure this is what draws many people to the platform. That doesn't mean everyone likes all the games that are released. Sony's message was all about gaming, but the library of games you are referring to is mostly made up of indie's with most of them being shovelware. There are some gems, but for every indie that is good, how many crappy ones get released? As for Sony execs and hot air, they claimed to be focused only on games while creating a TV subscription service. The Viacom deal was made well before the reveal and the service launched before most of their first party franchises have. I'm not sure how excusing the lack of first party games as being tradition tells a different tale than what has actually happened. How are you even saying the message is still all about games when PSVue came before Uncharted or GT? Kids are people, but they are still kids. If I'm going to a party I'd rather be with adults and have a cold beer in my hand than a birthday party at ChuckECheese sipping on a juice box. In all honesty having less kids at the party is much better than a couple hundred. Being buried in indies isn't much different.
Here's the thing about Digital, only in his mind does he think he states facts and why he posts OPINIONS from obvious sony hardcore fans from youtube as a "honest breakdown" is beyond hilarious. "There hasn't been a single PlayStation generation in history when Sony has come out swinging with first-party IPs." Says who? And even if this were true which it isn't are you suppose to be proud of this? Is this some kind of excuse as to why your 1st party exclusives may not be living up to all the hype you and others keep spreading around here? "and to this very day they have more games than Xbox One" Quality over quantity Digital especially considering they don't have a wide margin of games as you like to paint a picture of PS4 having. And MS has just as many developers and partners working on their games than SOny does or have you forgotten all the complaints you and others of your same mind like to argue about how MS has many 2nd party devs making their exclusive games. "The new Xbox UI upgrade shows MS moving away from their original vision and more towards what Sony laid in place from day one in their PS4 gaming experience." Actually MS has always updated their dash constantly to make it more streamlined for better or worse. They are listening to their fans and making the OS and UI a much better experience. Sony on the other hand seem to be going towards the original X1 vision by focusing a lot on entertainment. Especially with the new Vue which is not minimal but a very LARGE focus by Sony on TV which people hung MS by the throat for even mentioning it in a presentation. Also the groundwork for an all digital future laid out by streaming with PSNow and other social media aspects apart from gaming. But of course you can't see this, it's all in the background as you continue to think Sony's main focus is on games. I love how you also like to ignore all of the diversity the Xbox One has with their games even without the support of many Japanese developers. You ignore all the MMO's, MOBA's and sims released and releasing in the future for the Xbox One as you try desperately to paint a very weak picture of PS4 being the only one with a diverse line up of games. You bring up Morpheus but then forget about Hololens when discussing platforms. You also fail to mention how most peripherals Sony fails to support. So ironic that you get mad at people downplaying the PS4 as you turn around and do the exact same thing for the Xbox One.
You know...for the first time ever on here, I actually totally agree with you. I'd add in the DRM policies were also a pretty sore point which probably hurt them more than anything else. Their biggest problem there is that it just seemed half-assed, and it didn't seem like the left hand knew what the right hand was doing, and in very un-MS like action, they were totally unprepared to sell it to the customer. It's that one point that makes me wonder if they just didn't expected the backlash they got.
I personally don't find the always online a problem as it would allow utilization of the cloud and convenience in single player as well as multiplayer, and you could trade in used games at authorised retailers, plus over 95% of gamers have an internet connection, HOWEVER, some people value playing round your friend's house with a game (which you could do with game sharin, just sayin') and excluding those without an internet connection feels wrong, it's a sentimental thing I can't explain. Trade in money is much more valuable to some than others, too. I think the best route next gen is better hardware, Kinect 3.0 not bundled, sold separately (skype and voice navgiation and the things it adds to controller games is a godsend) and full utilisation of the cloud in multiplayer only, but I'd happily sign up to their original vision if they offered that as an optional choice to those who want it. Put a disc in and never have to put it in again? Hell yeah I'm up for that, as long it's an option and not mandatory, I'd love that. The next Xbox could be a hybrid, a compromise, of the greatness their original vision brought, but without making the always online mode mandatory. Give gamers a choice, and I bet 90% of the people will go for that choice. But they need to refine the trade-in policy. Just give us a mode where we can pick and choose the games we want to be able to play whenevr when the disc is put in once, and which ones we want to function normally so we can trade in later, I think that'd be a great thing to implement. Stores where you trade-in would have to briefly check, though
Definitely make it an option and I'm in. I can't think of any reason why the loss of an internet connection should only impact remote access. If you can't connect you should still be able to play games from the disc.
Yup, totally agree. The stuff they were doing was great, but the unnecessary restrictions were shitty. Trim the fat, make it optional, improve the hardware, unbundle Kinect, have a great launch lineup, and if they can fix the trade-in policy, I'm 100% in
"Over 95% of gamers have an internet connection". Is that a fact. Your argument was beatiful except there. Huge markets such as India, South Africa, Brazil, Kenya, Middle east dont have that amount of connectivity. Gamers exist thevworld over and not 1st world countries only.
Well sony said 95% of PlayStation users are connected to the internet, I extended that to Xbox and PC as well. http://www.gamespot.com/art...
I never thought it was bad. Was always going to love the console. Happy how things turned out. Some people bitch too much. Sony fanboys wanted their way with my console. Maybe, in a way, they got it. Oh well, Xbox rulez regardless of internet noise.
I Kind of liked the direction , it was just delivered with a ton of holes for the public to understand or give it a try. hopefully with new people in charge , the announcement of new things won't be full of holes or badly explained .
The reveal wasn't bad, it was actually exciting. But a lot of mistakes came after the reveal that killed the starting momentum it could have had. The biggest mistake was selling it at a higher price than the PS4. They should have had two sku's, one with Kinect and another without. The second was no one having a clear answer on the whole DRM fiasco. Some one should have been upfront and just said exactly what was going on, whether it be popular or not with the press. No matter what the Xbox is going to be crucified by a certain group and the press, MS might as well just stick to their vision. They should have had answers of benefits that would go along with whatever they had in store for the Xbox One being always online. Instead they had no answers and was waiting for the PR department to tell them what to say.
I feel sorry for Ryse which caught the backend of the stick. The game is great.
I love this game..but not being left out is The Order 1886. I love this game too. People can pan both all they want, I would love to see sequels to both. Last game I purchased on the PS4 was The Order. Last game I bought on the X1 is Gears. As for the reveal, I liked their original vision regardless if the concerned trolls didn't. I hope they bring back family sharing...just like they brought out BC. The console keeps evolving. Though I do think the way certain things were presented kinda sucked at the time, it didn't dissuade me from buying the system as I knew it would only get better.
Worst console launch ever , but I still bought one over the playstation as I was already a member of Xbox live , my ISP doesn't meter xbox . And thanks to Sony Msoft give me so much free stuff , I don't have enough to play it all.
The launch was great, but the announcement at E3 2013 was the worst thing ever... The entire presentation of TV over gaming hurt... The DRM just ruined it for me, and almost made go for the PS4... But Microsoft changed it and made me get the One. Its a great console and I haven't regretted my choice. A lot of great multiplat games and really good exclusives. Well worth a pick up if you haven't gotten one already :)