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Sorcerer King (PC) Review | CGM

CGM:
Sorcerer King features some of the most refreshingly original mechanics I’ve seen to-date in a 4X turn-based strategy. The Sorcerer King has already conquered the realm of Elemental by the time you begin, and the decision was made—in traditional Bond-villain fashion—to reduce each race to a single city, rather than eradicate them entirely. In an equally unwise decision, the Forge of the Overlord—an incredibly powerful artifact with the ability to craft potions, scrolls, and equipment of legendary potency—was trusted to one of the now enslaved factions (spoiler alert: it’s yours). Oh, and he’s casting a Spell of Making—a spell that, if completed, will convert the living world into a limitless supply of magical energy for him.

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