Gamezone: "Change is coming, even if we don't want it. Since that's the case, we might as well look at some changes that would be welcome in Final Fantasy 7 Remake."
"Bring back the Gambit System" Only if we can turn it off, and select every command for every party member, should we choose. I don't want AI involved with my party members in any way, even if I "program" that AI myself. "A seamless, open world" That would be awesome, but I have no idea how it could be pulled off. FF7 encompasses a PLANET. Without an overworld, to cut down the scale, the world is going to be bigger than any other current open-world game, and that pretty much guarantees that all that open space will be barren and boring. In fact, the massiveness of it would make your next one, fast travel, an absolute necessity, since it would take hours to walk anywhere. "Grinding" Only necessary if you want to make your party overpowered, or go after superbosses (speaking strictly of FF7, here).
You might as well just expect to be disappointed. What you want- and, moreso, what you DON'T want- will never go your way with this remake.
i do hope they add some of the turks POV gameplay
For me 1: New combat system, I like action combat systems more than turn based, i've always found the combat to the be the only thing that wasn't up the quality of the rest of the game like its story, music etc. 2: Retain and update all minigames and 'side' gameplay mechanics. But update them. 3: Standard upgrades, graphics, sound etc 4: Translations, get the original translations right Basically, upgrade the game to a worthwhile remake and not just port it with better graphics. SE can get ****ed if they think I will pay full price for nothing but a graphics upgrade. Likewise with the other companies and their overly expensive remasters
The combat suited the game at the time and the material mechanic was awesome. But yes I don't want to see this become just a graphics overhaul. It would be pointless if that was the case but I don't think it will just be that. Even if it's still turn based I'm pretty sure the game is going to majorly different. Hoping to see a more action based and fluid combat but its up to nomura, not me.
It did suit for sure, the Atb system is fine, its just I personally have more fun playing action RPG's than playing turn based ones. You know? If I can have FF7 with a combat system that I perceive as superior to the original I would certainly prefer it. Its not 1997 anymore. Action RPG's have come a long *** way. With games like Witcher, souls series, monster hunter etc.
The game certainly could use better graphics and some polish. The game didn't even use the analog sticks and characters actually looked like a series of triangles...
I think Cloud could of done a lot of damage simply by using his hair like a rhino's horn.
Yup, I get ya. I'm hoping for action RPG too. If they could get the combat to work like advent children that would be incredible.
Maybe I'm in the minority here but I would love for this to be nothing more than a graphics upgrade. Gameplay is perfect, it all started going downhill with FFX. Keep turn based, keep summons, keep control of every character, let you make your own character names, that is how every Final Fantasy should be.
Don't think you're alone, plenty of people want that but I would hold expectations of it in check. It's a remake so there's going to be loads of changes to the presentation of the game. Don't know what these changes are though but I'm excited for more info!
I don't see the timer thing working. It may be a case where you get to the end of the game and are not strong enough for the last boss, so levelling is required. What if at the level you're at, you can't get high enough in time to fight him before the timer runs ou?? Though I may well be overpowering the boss in my mind. I like your last point though. Some cool alternatives to exp grinding. I'd like to see that stuff implemented.
I think timers should be kept to specific points in games, like in ff8 where you'd pic a time limit before the first dungeon.
I would like control over the frequency of the random battles.
How about no random battles? I think they said they were gone anyway. You'll be able to see the monsters just like the newer FF's
That would be a smart move for sure.
Yea that could work, they were able to do it for chrono trigger...
Chrono trigger wasn't the same as Random battles tho
I'm already expecting a total desapointment, the Final Fantasy Games have became nothing but trash, the PS3 games are weak, the Zero Remake is so bad, the camera is so bad, they sould have never made it to PS4 and Xbox One, and as for The Demo of FF 15, the equipment is not there, the teleport in the fights is bad and no fun, world explore as weak grafics. With all this in mind I expect a total desapointment from FF7 Remake, as there is 90% sure the combat system is going to be Action and not turn based, in action mode Materias will lose its porpuse, and many more things that exist in the game.
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