Shacknews writes: "During an interview with Shacknews, id Software president John Carmack described Doom 4 as being "significantly different" than Doom 3.
When asked whether the game will be rooted in the horror genre, Carmack indicated that it will instead focus more on pure action elements a la Doom 2.
"One of the things that I come to in my limited contributions to the whole Doom 4 design process is, it has to still be you beating down the bad guys," said Carmack.
"It has to be a triumph of heavy weaponry over demonic forces in some way, and you have to be blowing demons all to hell all around you, and it's a more positive side of things there."
Carmack explained that he found some of the complaints of Doom 3's brand of horror to be "completely valid," saying that the "contrived nature of monsters hiding in a closet" and the extreme darkness were two things that caused the company to cancel its game Darkness and begin production of Rage.
Needless to say, there will be no scary little girls in the Doom 4."
Today, some new in-game footage from the prototype versions of the cancelled COD-like Doom 4 surfaced online.
What's cool is you can see some of the animations they kept and revised for 2016.
For me its always interesting to see some prototype of a game of something else and see the final product on why they go another direction in the end
I don't see what is "COD-like" here? Just because there's 2 seconds footage with ironsight?
Whilst the FPS genre has since had a tonne of fantastic franchises, such as Quake, Unreal and Serious Sam, Doom remains at the top of the pile, and has one of the best comeback stories in video game history. Doom is almost 30 years running, and has even bled into other mediums such as feature films and novels. As it has been going for so long, there have been a large number of entries in the series, and there are probably a few you never played. This is every Doom game ever.
According to ID Executive Producer Marty Stratton, DOOM 4 was scrapped because "it was more 'DOOM' in name than really anything."
They need a SIGNIFICANT change to make that franchise matter again.
I liked DooM 3, but it was a completely different game compared to the older ones in the series.
http://n4g.com/RedirectToOb...
Doom 4 to be significantly different, this time you play a marine that can actually use a torch and a gun at the same time. Doom 3 was the last ID game I purchased and I can't say I am in a hurry to revisit the series. Besides shouldn't this guy be concentrating on Rage instead of bigging up the game after it ?
"...id is targeting a release within this console generation,"
Wow that really narrows down the release date ;).
Anyway if there are dark areas I am good with that as long as your space marine has night gear like infarad, nightvision or flashlight on your weapon...you know the stuff non-space marines have today.
Doom 3 was bad and was nothing like the good old Dooms.
Make a true Doom sequel this time....