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Interview: PixelJunk Eden's Dylan Cuthbert

Dylan Cuthbert, founder of the Kyoto-based developer Q-Games, has been designing games since high school. With Q-Games hitting its seventh birthday as a company this month it's presenting the world with one of the more addictive titles to hit the market in PixelJunk Eden. Das Gamer's interview with Cuthbert sheds some light on Eden and the world of the grimps.

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Silogon3489d ago

Lame ass game with some of the most tedious gameplay I've ever seen. Not to mention, or barring, the absurd requirements and time to obtain just 1 trophy, let alone many.