Devil's Third Review | Gamespot

Devil's Third opens boldly with your hero--a Russian Vin Diesel lookalike called Ivan who is permanently topless and covered in Japanese tattoos--playing a drum solo in his cell in Guantanamo Bay while a riot ensues throughout the rest of the camp. Why has he been locked up in Gitmo? "TERRORISM", says his on-screen bio.

Despite this, he's apparently good friends with some guy in charge of the facility who sets him free to quell the riot. He does this by murdering everyone in sight with his fists, or a pipe, while occasionally getting attacked by swarms of vampire bats

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Blastoise1125d ago (Edited 1125d ago )

The Devils 3rd/10

...close enough

zeal0us1125d ago (Edited 1125d ago )

Tomonobu Itagaki lost his touch.

Though I think a lot of us could've seen this coming when this....

was posted.

Army_of_Darkness1125d ago

Worse game of the year contender folks!

1125d ago
IamTylerDurden11125d ago

Eh it looks cheesy fun to me, perhaps people are being too hard on it?

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Palitera1125d ago

One of the negatives is: "Free-to-play elements in a full-price game"

It would be beautiful if they had an ounce of coherence and evaluated this on other titles as well. MGS5, just for one obvious example.

Soulscare1125d ago

Completely agree. But you'll get downvoted to hell because you mentioned MGS5 on N4G without following it with "is perfect in every single way". Idgaf dude, what you said is 100% correct, I'll ride this downvote train to hell with you.

Locknuts1125d ago

I'd agree with ya bud...but what would people think of me if I didn't think MGSV was flawless......

zeuanimals1124d ago (Edited 1124d ago )

@Both Palitera and Soulscare:

And this is the problem with everything. People overreact before there's actual evidence of anything to be really mad about. All we have is speculation and you've blown it out of proportion.

The fact that you have to wait forces you to want to build and manage your base to be more efficient which is pretty much the point of the game. You see it as being designed around forcing people to pay by putting timers. Well, from everything we've heard, the timers aren't long and we know that better researchers will allow for faster R&D which will make them even shorter.

The fact that some schmuck doesn't want to wait an hour, capture better soldiers out in the field, or be a better player overall which will yield higher heroism and a better chance to have soldiers willingly join Diamond Dogs rather than needing to be captured first, will have no bearing on the fact that I'm going to do all of those things to get things back at base done faster. It's going to be significantly more rewarding for me since I'm doing what Big Boss should be doing to become the legendary commander of his army.

I also don't want things to be done instantly in games, especially when nothing else that's significant happens instantly. It's just a huge disconnect for me. I'm not going to get to where I am in MGSV by snapping my fingers and having things be done instantly, I have to take my time and actually do things. The only way the timers will piss me off is if they take an absurd amount of time even with a good R&D team.

Palitera1124d ago (Edited 1124d ago )

Soulscare and locknuts, you don't think MGS and everything Sony related is perfect? You don't think Capcom and Microsoft are illuminatis?
I'll downvote the hell out of you! heuheuh /kd

zeunimals, design and business 101: everything is connected. I'm not blowing anything out of proportion. It is a fact that the game has progression microtransactions. This alone means that the progression flow is impacted by this business decision.

FFS, in the comparison, it is Konami we are talking about, masters of designing casino manipulations, dealing now with a mechanic used to mentally direct players towards throwing more money on the game... And you still say that, nah, maybe they just put microtransactions on the game without any impact on its design and simply to help players?

Seriously. Read ANYTHING about designing a game with microtransactions if you still think it doesn't impact the progression of the game for everyone.

And this is valid also for anyone who doesn't get that the simple fact that progression MTs are implemented in the game already means that the progression is slowed below the most enjoyable curve. How much? In this case, probably a Konami-lot, but surely at least enough to annoy players and drive them to MTs.

zeuanimals1124d ago


So why didn't Peace Walker, which had similar timers for R&D, also have microtransactions? Sure, they're present in TPP but we have no clue on what they're going to do to the experience. Anything we can say is just conjecture, including anything I say. Never rush to conclusions especially when we've gotten word that it's not bad.

And yes, business 101, if you can make money off of something, why wouldn't you? Doesn't change the fact that I'd still much prefer to have the wait timers than not, it takes me out of the experience if they can research and develop something in an instant while everything else in the game takes time. If the timers are designed around the microtransactions, meaning we have to wait incredibly long times or pony up cash, then that's a problem, but again, from what we've heard, that's not the case. If there's a day 1 patch that changes it up and forces us to wait longer, then we have cause for outrage, but before? I feel people on the internet should have learned by now that early outrage is not a good thing.

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Eiyuuou1125d ago Show
Vandamme211125d ago

So sad...he needs to go back to team ninja and make ninja gaiden 4.

PhucSeeker1125d ago (Edited 1125d ago )

Yes! He NEEDS to. TN doesn't know jack about making an NG game.

Spyroo1125d ago Show
Magicite1125d ago

Poor wiiU owners this year.

Mikito111125d ago (Edited 1125d ago )

Yeah poor us, not like we have Super Mario maker, Project Zero 5, Starfox Zero or xenoblade X to look forward to huh?...

Erik73571125d ago (Edited 1125d ago )

The funny part is that list that is so post to argue against magicite but it is still pretty damn pathetic and small lol

I tottaly wanted a 16-bit mario maker rather than something like a full mario game like Galaxy or Sunshine, I'm sure mario maker will be a master piece! /s

Really 5 games? What's even worse is your picking games that aren't even going to be that good like Starfox Zero or Mario maker

DarXyde1125d ago

Xenoblade Chronicles X. It's kind of a huge deal.

That aside, it's pretty upsetting to see Itagaki make a bad game, especially when it's been in development limbo for so long. Doesn't look like Valhalla will have the funding to make big scale games. I'm not the biggest fan of the guy, but he definitely is/was a solid developer. Here's hoping he's not a one trick pony.

pcz1125d ago

everyone but the most delusional of hardcore nintendo fans knew this game was going to be terrible

dragonyght1124d ago (Edited 1124d ago )

The Devils Turd out of Ten

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zeal0us1125d ago

can't save this terrible game.

Oh well at least MGS5 was release.

Muadiib1125d ago Lord, there I finished it for you.

UkrainianWarrior1125d ago

There is no God but Allah and Mohammad is his Prophet!


ThunderPulse1125d ago

That profile pic made your words even better.

crusf1125d ago

You people begged Nintendo for this game to be released. Now look what happened.

LightofDarkness1125d ago

I'm glad they did, too. People need to understand that not everything that's withheld from release is due to some corporate goon underestimating our demand for quirky cult titles. Sometimes, especially in the case of Nintendo who exhibit far higher quality standards for their own published games than any other, they genuinely don't want to put their stamp of approval on something that's a waste of time.

Be careful what you wish for, in other words.

slate911125d ago

Were nintendo not about to release this game if not for fans complaining? I dont know anything about this whole games release.

ThunderPulse1125d ago

Sinon I see what happened. Now go play some more GGO.

garrettbobbyferguson1125d ago


It wasn't a release issue. It was a publishing issue. People thought no one was going to publish it in North America.

ZaWarudo1125d ago

Nintendo: You see what you made me do? YOU SEE WHAT YOU MADE ME DO?!?!?

Fans: I'm sorry, Nintendo, i'm so sorry!


Fans: No, please! No more!

_-EDMIX-_1125d ago

lol. You have to question someone that makes a Wii U exclusive...

It all makes sense now.

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Timesplitter141125d ago (Edited 1125d ago )

not surprised

Devil's 3rd seems to be one of those games that doesn't really have any specific game mechanics and simply relies on being "you're a guy that fights people"

ChickeyCantor1125d ago

" that doesn't really have any specific game mechanics and simply relies on being "you're a guy that fights people" "


Define game mechanic please.

Timesplitter141125d ago

imagine if MGS didn't have any stealth component, or codec mission support, or items you can use strategically, and you'd just be following a corridor and shooting at people from start to finish.

Games need more than just "you fire guns at things". Especially when they're single-player

WeAreLegion1125d ago

They only need more if the action sucks. Just Cause 2 is a shining example of that. Or Vanquish. These are not good stories. But man are they fun.

ChickeyCantor1125d ago (Edited 1125d ago )

You're confusing depth with what mechanics actually are.

All mechanics in this game are built around fast paced action. So that's the shooting and the close combat mechanic ( combo system included ). It's just poorly executed i guess. There just isn't much depth to them.

TwoForce1125d ago

Ok. That's not good at all.