Gamerant | 'Back To Bed' Review


A good puzzle game is more than a series of brainteasers. Sure, the puzzles are important – that’s the ultimate point of the game, after all – but the best of the genre (Portal, for example, or World of Goo) go out of their way to give players a real sense of achievement. Those games aren’t about challenges, they’re about progression: introduce a new idea, teach the player how it works, and then use the concept in increasingly clever ways. The developers look smart, and the players feel even smarter for “beating” them.

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