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DCEmu Review: Soulcalibur IV

Soulcalibur is arguably one of the best fighting game franchises out there. In fact, the original Soulcalibur released for the Dreamcast back in '99 remains one of the highest rated games of all time. (It currently resides at #8 on gamerankings.com. Back when it first came out, it would have been #2, just behind Zelda OOT.) Soulcalibur II, while not as big an accomplishment as Soulcalibur 1, was still an amazing fighting game that set a standard and showed the world that fighting games still have a place in the industry. Soulcalibur III more or less just came and went, but was still a great game all around, just had little new additions to it. Well here we are today with SoulCalibur IV, a highly anticipated fighting game from Namdai. You may be happy(or sad) to know that although the core Soulcalibur formula hasn't been changed very much, it still works very well, considering how old it is. But like most games, the same 4 times can get repetitive and very annoying. So how did the Fourth iteration go?

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