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Oculus vs Morpheus vs Vive (Which VR Headset Is Top Trumps?)

Josh from SR writes, "Having caught the Virtual Reality (VR) bug back in E3 2013, I was eager to spend more time away from the dull normalities of my world, and inside the cockpit of a fighter jet - or anywhere else for that matter. For the most part Oculus Rift has been the poster child for VR, but a lot has changed over the past two years."

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Haru1125d ago (Edited 1125d ago )

Project Morpheus since it's probably going to be cheaper and the design looks better than the other two, also you don't need a super computer to play game on it all you need is a PS4 and is going to get a ton more support than the others as well because it's going to have Sony bringing lots of quality games on it

KiwiViper851125d ago

Highly doubt Morpheus will get the most support. At the very most you might get 4-5 games/year.

Oculus already supports way more games than that.

johndoe112111125d ago

"At the very most you might get 4-5 games/year."

Just out of curiosity, on what grounds do you make such a bold claim? On whose authority? Which developers are you speaking to and what department do you work in at sony? When was the last time you spoke to yoshida-san about this? It would be very good if you can share with us how you are getting your info in order for you to make such a claim, and please, do not pull vague assumptions out of your a-hole.

freshslicepizza1125d ago

@johndoe11211
"Just out of curiosity, on what grounds do you make such a bold claim?"

fair question, we don't really know. all we can judge is how sony supported playstation move and that wasn't very much to say the least. other than that we don't know if it will only be 4-5 games per year or 40-50.

now let me ask you something, why did you not question the original bold claim by Haru?

Haru,
"is going to get a ton more support than the others as well because it's going to have Sony bringing lots of quality games on it"

based on what grounds? when was the last time you spoke with the people making oculus games? when was the last time you talked to gabe newell?

see, it works both ways yet you seem to take sides. weird.

Spotie1125d ago

@moldy: Aren't you doing the exact same thing in taking sides?

Judging Morpheus by Move is stupid, and asserting that's what we should go on is disingenuous on your part.

Pretty hypocritical of you to chastise John while you do the same thing.

freshslicepizza1125d ago

@Spotie,
"Aren't you doing the exact same thing in taking sides?"

how am i taking sides when i provided that his question was indeed valid yet he didn't think the opposing view was worthy of mentioning? i simply asked why. are you totally lost in the discussion taking place? taking sides would mean one view was right but not the other. mind showing where i said that? oh that's right, you can't.

"Judging Morpheus by Move is stupid, and asserting that's what we should go on is disingenuous on your part."

why is using history stupid? why is comparing the same company who sold an earlier peripheral to a new one different? oh i get it, it's because the move didn't do much at all and now all the excitement is back with morpheus and speaking of taking sides we all know how you take sides with whatever it is sony offers.

"Pretty hypocritical of you to chastise John while you do the same thing."

lol, that's pretty funny. i questioned why he ignored one side of the equation and you can't even explain it.

johndoe112111125d ago (Edited 1125d ago )

@moldybread

You're really the last person to call anyone out about taking sides. your comment history reads like a major nelson blog. Anyway, to answer your question, I didn't call him out on it because I don't necessarily think he is completely wrong. Personally I don't think it will get more gaming support than the oculus. I think the oculus would most likely beat it on gaming support. The thing is sony does not only do gaming and they have already stated they will be bringing movie support to the morpheus as well.

Sony has their own movie studios and I can see them providing a ton of support for morpheus with their movies. If you combine gaming and movies then I think morpherus will get a lot more support than people realize. Would there be more support on morpheus than on oculus? who knows, because morpheus may also get support from other movie studios. No one knows at this point.

Even though I don't totally agree with his statement I can see some sort of logic in it. Whereas it seems kiwi has some sort of inside info to make such a bold and seemingly illogical statement. Also, I can only take sides if I said someone was right and someone was wrong. I never told kiwi he was wrong and I never argued with him. I simply asked him to provide the info that he is basing that statement on. And I also asked him to not use madeup facts and statistics.

Elocai1125d ago (Edited 1125d ago )

Morpheus sucks, specs are just average or less,
and yea there won´t be many games for that.
Simply because the PS4 release is some time back by now, and it still just have a small selection of good games.

On the PC side you have much more diversity and content, and the HMDs are more interesting to me then sony proprioty shit.

freshslicepizza1124d ago (Edited 1124d ago )

@johndoe11211
"your comment history reads like a major nelson blog."

really? i didn't realize major nelson said that microsoft's partnership with oculus was silly because i did a few times. what the xbox one is doing with oculus support doesn't make a whole lot of sense. i think you'd be better off suggesting i sound like gabe newell because that vr option looks to blow people away. but then again anyone who questions anything about sony is automatically labeled a xbox fan by people like you so this just comes with the territory. ain't that right shu?

"Sony has their own movie studios and I can see them providing a ton of support for morpheus with their movies."

this has nothing to do with the original comment. he said games and history has shown sony does not support peripheral devices very well since it divides the community. i do hope i am wrong because after investing heavily into playstation move i am very reluctant to do it again with morpheus. sony even came out and aid that morpheus is ready, they just don't have enough game support yet. vr looks very interesting and i really want to give it a go, including morpheus. tons of potential but i want to see real commitment first.

http://www.theverge.com/201...

the pc on the contrary being an open platform likely has less regulations and requirements put in place and with indie games being the pc platform of choice still that's where i imagine most support will come from. i do not see sony investing heavily into big production games for morpheus. they will try and shoehorn games with it like they did with playstation move but since it requires more resources from the hardware that's going to be a tough challenge. that's why it's likely to get smaller indie games at first until the userbase is large enough to justify bigger commitments. by that time the ps5 will be on peoples minds.

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u4one1125d ago (Edited 1125d ago )

i've actually used the rift and the vive (for and at work) and the morpheus will definitely be cheaper and have a nice design but it also has the weakest hardware in comparison to the other two. This is mainly because they (sony) are trying to keep the cost down. there are also other things that the others do that the morpheus will not do but i'm pretty sure I'm not allowed to mention them at present... at least for one of the hmds.

The thing that I'm curious to see is that in order to solve the interpolation problem/motion sickness bit is running stuff at 90 fps. Most demos at present are in fact trying to hit 90 fps but obviously the visuals take a big hit. i'm not sure how this is going to play out on ps4 when high end PCs are already taking a hit to achieve the frame rates required. we are using gtx 980 cards right now, and thats a pretty sturdy card. adding stereo (for 3d) to that is yet another challenge as everything will need to be rendered twice at the same time to achieve that.

Ninjatogo1125d ago

"adding stereo (for 3d) to that is yet another challenge as everything will need to be rendered twice at the same time to achieve that."
Don't forget that the 1080P screen is being split in two, one half for each eye. Due to this it won't be as bad as rendering the game in 3D like a stereoscopic screen as you're only rendering 960*1080 per eye rather than the full 1920*1080 per eye with full screen 3D.

mixelon1125d ago

You don't need a super computer to do VR.. Since I upgraded my PC to W10 my DK2 doesn't support that yet, but wanted to quickly demo VR for a friend, plugged it into my 2011 iMac, which is no speed demon and has a terrible GPU by modern standards.. And it worked surprisingly well.. Had to turn down graphics settings, but functioned fine.

Morpheus isn't going to get more support than the PC based headsets. They're really likely to be complimentary, like the PC and Console themselves, probably need both if you don't want to miss cool stuff.

Also Sony drop tech like crazy, and Move and the Vita make me suspicious of its prospects. (Still getting it anyway.)

_-EDMIX-_1125d ago

I agree it will likely get used more on PS4 and that the window to play it is much easier then on PC, but I got to disagree with you on support.

OR will have PC support, open source. It will by default have more support.

s45gr321125d ago

Looking at the eyetoy and PS Move track record. I strongly believe morpheous will end up as another ps peripheral

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gangsta_red1125d ago

It's bad enough spending hours in front of the TV playing games, now they want you to strap a huge pice of metal on your face.

Can't see myself getting into this VR movement.

mixelon1125d ago

Plastic. :) they're really light too, and a lot of fun. It's not a to replacement, it's complimentary

fanboysmackdown1125d ago

I'm with you there....I like my back bumper on my car, not my face.

crazychris41241125d ago

I hope they have all of the VR and Ar tech available at stores to try out. Not spending hundreds on a device that might make me sick or hurt my vision. Even if they do have demos set up Im just gonna wait it out and let the early adopters be the guinea pigs.

TheGreatGamer1125d ago

Having actually tried all 3, Vive is by far the most comfortable, oculus is powerful and a lot of support, morpheus looks nicest imo

mixelon1125d ago

I have the DK2, and the latest version looks smaller and lighter, so I'm guessing it's going to be more comfortable come release time. Saying that, I find the dk2 comfy already.

Morpheus is super pretty.

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