"Playing through the new Splatoon mode Rainmaker recently, it occurred to me just how much I had been playing the title. Over the summer, it had been a fixture of my daily schedule. Even with indie titles (both good and bad) and one or two games from other consoles occupying my time as well, I never felt like I needed them. Splatoon was too good, too addicting, and too exciting. First, the need to level up all the way and find the best clothes, then the desire to keep my skills sharp for when the next update arrived, and then the desire to fully experience that new update were too strong. I was helpless to the game’s charms.
I never even noticed no other Nintendo games released all Summer."