A look at Burstfire, a hardcore tactical FPS made by four people | PCgamer

PCgamer: It’s a myth that multiplayer FPSes are only something that massive studios can cook up. Stuff like Overwatch and Battlefront will draw the biggest audiences, but there are plenty of interesting FPSes in development by scrappy teams. Reflex and Toxikk are ambitious stabs at retro arena FPS. Insurgency’s co-op AI hunt is delightfully low-key. Ratz Instagib is a railgun ballet made by one guy, and the more medium-sized MechWarrior Online continues to chug along. Even the team at Valve for CS:GO, currently the biggest FPS on PC, is rumored to be quite small.

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