Paste: Dishonored was a game that I wanted to like more than I actually did. The world building, from the ground up, was incredible. It told me enough about the world without sending me into an exposition dump, and everything I saw and heard was in service to that. I felt like people lived in that city—I felt like I knew its districts and neighborhoods as well as I knew my own. Of course, the game didn’t ever really do anything with that expansive and wonderful world, nor did it do much with the political struggle it set up for itself. I could see each twist and turn before it happened, and ultimately it was just slightly disappointing.
But I’m excited for Dishonored 2, and there’s two reasons why. One is Emily Kaldwin. Two is more of those gorgeous clothes. Girl, they are to die.