Everybody’s Gone to the Rapture developer The Chinese Room has replied to one of their fans when he asked about how long the game will offer in terms of exploration.
This and Vanishing of Ethan Carter are the hidden gaming gems of the PS4 this summer.
the vanishing of ethan carter came out on the pc a year ago, will everyone's gone to the rapture be $20 as well?
Yes it is $20
good, that's a fair price
For the amount of content, $20 is on point
Of course, it's 20 dollar. Because it's indie. It's kinda longer than journey. Journey is about 3 hours.
Rapture was $15 for plus members before the weekend, when I purchased it. Not sure now.
I also got it for $15.
16 if your ps + subscriber pre ordiering
It looks good but what do you actually do in this world?
agreed. I'm having a lot of fun with ps+ game styx too! I'm hoping we get release dates (soon!) for rime and the witness.
too long game is not great for me but 4-6 hours is way too short.
Maybe Ethan Carter went to the rapture...?
Steelbook please. The art could be amazing
Yeah imagine getting all the art of this game. It's really beautiful.
Steelb00kz are annoying. You practically breathe on them and they find a way to get scratched, dented, dinged, etc.
Well that's funny because I have over 100 of them and not a single scratch on any of them. You get a nice DVD tower and you put them inside. That's it Most of them have dust on mine but that can easily be wiped off.
Then again, I would argue they are also more durable. Sure they get scratched and bend but guess what happens to plastic case if applied too much force? They break and plastic being the softer material, would probably get scratched more easily. I dont have much experiences with steelbooks considering I only have 2 but my first one doesnt have a single mark, the second one (that I bought second hand) has scratches like every other second hand game I have seen but the outer chasing was intact. I come accross PS2 games that have broken cases pretty often. This steelbook was slightly bent and wouldnt shut properly so I carefully bent it back to proper shape. Its fine now.
Also a pointless additional expense.
oooooooo - hadn't thought about an artbook......I'd LOVE to have that!
I think it would be a good trend. http://www.zavvi.com/games-... Ether One got a Steelbook and it looks great
That's a good length to me. I'm really eager to play this game.
I don't think it is. I thought it would be a bit longer at least be 8-10 hours.
With games such as these I think you'd get fatigued by them if they were too long. The vanishing of Ethen carter was really short (like 4 to 5 hours) but was brilliant. Having said that, if it was too much longer I'd have probably gotten bored.
What would you expect ? This game is indie. Not fully triple A games.
It's $20 lol what do you expect
You're expecting a brand new 10 hour game with this level of graphics to be 20 bucks?
with ps+ sub, the game only costs 15.99 - how is 4-06 hrs bad at that price? edit: not to mention the game is absolutely gorgeous to look at!
@twoforce The way people talk about it all the time I would have guessed it was a AAA title
what the hell does that even mean
Me too. I'd rather play a great short game than an average long game that is bogged down with needless filler.
Ahh! Last time I heard someone say that was when we found out how short The Order was. Rapture seems to be using the same pricing strategy of $20 for every 4 hours of gameplay. I see no point in supporting games that deliver so little content for that kind of money. Most of these indie studios have small staffs and generally very low cost overhead, but their greed is limitless. Charging $60 for a 12 hour game is just as insulting as 4 hours for $20. Then there's devs like CDPR who have huge cost overhead yet they release a $50-$60 game with over 130 hours of gameplay, and every bit of it is awesome.
@Andrew- " I see no point in supporting games that deliver so little content" Content quality by length is subjective. I know folks who buy COD games for the story...legit. "Then there's devs like CDPR who have huge cost overhead yet they release a $50-$60 game with over 130 hours of gameplay" ???? Its because its an RPG, Persona 3 and 4 are about 100 hours long, I put well over 120 hours in FFX and FFXII. That is like saying, Batman isn't a quality title...its not 100 hours. Stop adding up hours and making it seem as if that some how means some universal understand of quality. I've played 5 hour games that where amazing, I've played 200 hour games...that were amazing. I mean...that is like saying Portal 2 isn't worth the money because its a short game. I very much played $60 for Portal 2 and even bought it twice, once on PS3 and again on PC. The reality is, content is not SOLELY judged by time, its really judged by quality. You can very much have a bad game that is very, very long. What does it matter that its a long game, if its just chalk full of problems and redundant missions filled with fetch quest? I mean....have you not factored that many games have not done that purely for the damn sake of respect to their audience? Do you not get how easy it would be to stretch a game's time merely by adding in many, many filler quest? " Charging $60 for a 12 hour game is just as insulting as 4 hours for $20" Nope, what is being done in those 12 hours or 4 hours? I'm sorry but you can't just rate a game based on minutes, that just the dumbest thing I've ever heard. Base it on the quality of the content, how long it is has no real factor to me, its really how good is it. Playing a pile of crap doesn't just get better over the course of 200 hours lol Onimusha 1 is about 5 hours long...still one of my favorite PS2 games.
Well, y'see, Andrew, that's because it's only become recently that shorter games have even NEEDED defending. For generations, what mattered was the experience you got out of a game; the only time a title's length might be questioned is if it dragged on, or didn't really finish up before it ended. It's only become a recent thing that a game not reaching a certain number of hours is a bad thing.
Already pre-ordered the game.
I have a couple of friends who did just that but I prefer to wait till the reviews are up.
That is as always the smartest thing to do.
That's a good length to me. The older I get, the less free time I have to play super long games anyway.
True and I still have Witcher on PC to get to. I don't want these to be longer. Some people are insane to think modern productions from indie studios should be 8-10 hours long lol.
Some people seem to have no job or no lives outside of gaming I guess. It's the only explanation why so much disappointment when a game is 'only' 6 hours long.
Umm serious question.. what exactly do you do in this besides walking around?
Ummm, serious answer, you should play games like Dear Esther and Vanishing of Ethan Carter.
Dear Esther is the predecessor to this one so yea you should play it
You have to figure out what happened to everyone, I think Just don't read the title, it contains a major spoiler! :)
What's the price tag? I'm not willing to pay much for such a short experience. I'd get through that in one sitting easily. Not being negative before someone bites my head off - I just hope the price reflects the content and length.
20$ Edit: 16$ if you have PlayStation plus.
Even better. The pre-order is like $15 or $16 right now if you have PS Plus.
Or probably £20/$40 if you're in the UK.... If the usual Sony conversion rate applies.
Luckily, the price perfectly reflects the game. We don't quite know the quality yet but it was a good buy in the US with Play because you got Journey or another game and then a 10 dollar coupon.
This just means that it is going to be longer. I never rush video games especially where there a lots of beautiful scenery and gorgeous art work. Very much looking forward to this game.
Still not sure about this game, I'm waiting for reviews.
"Takes place in the fictional city of Shropshire" except Shropshire is a real place in sleepy England.
Maybe it's fictional cuz, while it shares the same name as the real city, it's nothing like said city?
For $20 that seems fine. Is there any replay ability?
Yeah totally. You know how like in the good old days where if you were a gamer who LIKED a game, you would play through it again? Kinda like that. There is as much replayability as you want to put into it - discover things you didn't the first time. But I don't think this is your kinda game is it, so do you really care?
4 to 6 hours for those playing on a rush I am sure it will be 6 to 8 hours for those who like to fully enjoy the game, find everything, take it easy to explore and enjoy the landscape and immerse into the game.
You're just guessing though aren't you?
Aww damn. Well, at least they said it out loud. Heres hoping then that the game does really well.
$20 for 4-6 hours of an indie game is pushing it. I still have high hopes for it but will wait for reviews. Journey was one of the best indie games not just in 2011 but within about 3 years of it. So to compare a game that isn't out yet to a better than (indie) goty game, in terms of time played to price is a stretch. That said, Journey also showed how gameplay is far more important than time to finish. A company can make a terribly boring game that takes 40 hours to finish.
so its a walking simulator?
walking simulators have stories and houses?
"set in the fictional city of Shropshire" Firstly Shropshire is a real place (and very beautiful too). Secondly its not a city, its a county (read: state if you're In America) Its like saying a game is set in the fictional city of Wyoming.
but Wyoming IS a city :) https://en.wikipedia.org/wi...
Wyoming was the first state that came to mind....just my bloody luck it would actually be a city too! :)
More then one city :) https://en.wikipedia.org/wi...
So it is ok, it is a FICTIONAL CITY Shropshire after all, cuz there isn't a real Shropshire CITY.
Having the same name doesn't prevent it from being fictional. Unless there's resemblance there's no problem. I'm sure there's a Chris Redfield somewhere in the world, but that doesn't make the Chris from RE any less fictional.
Looks like a great game. 15 bucks with PS plus discount. Can't go wrong there. The people bagging on the game and price are children living in mommy and daddy's basement. Grow up and get a job.
How does offering physical copies after its sold well on digital make any sense? Just a lack of logic there.
I was thinking the same thing. First off, those who wish to support it will eventually buy the game twice, which seems a little unethical towards the fanbase. And second, if they simply made the game digital and physical from the get-go, it would be inherent that they would generate *more* sales than just having a single method of distribution (i.e. digital). Also, if they decide to go this route, there's no say how much revenue the physical copies will generate if the game's already been out for a moderate length of time. Thus, it seems riskier to release a physical copy after the game has already made sales, since they will have to throw their earnings into a product that many people might already own and therefore might not have the incentive to repurchase the game.