'Bloodborne' taking two minutes to load? Hold your Twitter heat there, fella. Did you never have a Commodore 64?
Funny, I thought they didn't realise how bad they've got it. Yeah, technology has come a long way. But, as far as gaming goes, that's led to more bad than good.
I know right, 2014 will be remembered as the year gaming tried to commit suicide.
Not quite as bad but yeah, the last few years were pretty rough. While franchises like CoD, Assasin's Creed and even FIFA hit a low poin, microtransactions, season passes and DLC hit an all time high in the most negative way possible. However games like Bloodborne, The Witcher 3 or The Last Of Us also showed how awesome gaming can be so I'd still say gamers these days have it better than it was 10 or 20 years ago. It's just that some developers/publishers tried to exploit the business part of it recently but that's exactly where we as customers come in.
technology moves at a steady pace and consumers expectations grow. it's only natural. that's why when they strip away features like backwards compatibility (or a standard hard drive as was the case with the xbox 360) consumers get vocal about it. yet we still have the same issues we had 30 years ago. load times, frame rate issues among other things. however as technology advances so do the problems. online issues, glitchy games that don't get enough testing, and dlc being held back from development. one thing many seem to ignore is how many games we have, how many platforms we have to choose from and the prices of games compared to 30 years ago.
It's all relative. There's good and bad, bit it usually depends entirely on perspective. And BB's load times are fine now.
Shut your reasonable mouth.
At first BB's load times were a mild annoyance. After a while I used that time to think of why I died there or tried to repeat the path/remember enemy location/enemy attack patterns. Glad they shortened the loads tho
there was a lot of bad in the past too but nostalgia only lets you see the good I remember having to $80(with inflation that is 132$) for a game that was less than a hour long and the gameplay was really bad
A less than an hour-long video game was compensated by its difficulty which artificially lengthened it, though. Also since a lot the games back then didn't have a battery-backed save system or passwords, they had to be beaten in one take.
The fact of the matter is that most of the old video games were garbage too, we just remember the best ones and forget the bad ones. Nostalgia also colors our memories of the games we played. Pick a favorite era of gaming and I can give you a list of absolute garbage longer than your list of great games by a long shot. As someone who has played since the NES days, I've found that (generally) gaming has only improved.
True. There were a LOT of "middle-ware" (not AAA budget) titles that were just awful. There were some gems too. I think that was due to publishers rushing to grab a chunk of the industry as it was rapidly expanding. (much like the Atari era before it) I WILL say that I miss the creativity that came with those risks. However, I guess our indie studios are now the middle-ware devs of old. So, it's not all bad. The older you get, the more nostalgia bias has a way of coloring your thoughts. From the "one that got away", to movies, music, and games, we somehow always see them as better than what they were. (no doubt that some do hold the test of time)
I say the same thing about how good they got it. But they didn't get to see arcade's and really the started of it all. When new systems came out you can see the jump/upgrade from a 2600 to a NES/SEGA but now the jump isn't really that big. One thing i wish i had as kid was then internet. DL games from my house,voice/video chat and streaming and endless porn(yes i was,am a perv) I'm like you lucky bastards but i did have more fun outside then kids now and even though i am grown i can still play games so maybe I'm the lucky one.
The jump is different now. Its like traveling from point A to B. Ya go halfway and it was a long way, but each halfway point gets less and less. If reality is point B for gaming, each jump will seem smaller and smaller. But it's fine, b/c we have broadened our scope in the process. VR and AR are pretty cool tech, and that jump is quite massive, especially considering the real world applications.
I agree with you. Im 33 and when I was growing up in the summer we would be gone on bikes all over the neighborhood playing sports and stuff. No cellphones just be home by dark. Now that I am grown there is no way I would let me kid do that.
Rule of diminishing thirds, look it up. The advancements are greater each time, just to a detail most people won't notice or appreciate. Had a great nostalgic kick out of this article. Cassette load times, Bullseye tv show and Angel Delight. Have fond memories of trying to play Dark Foces 2: Jedi Knight on pc with a 56k dial up connection. As the author said, it does not apply to all gamers, but there is a sect of us out there who seem very self entitled and feel like the world is owed to them for any slight discrepancies in a service, and sometimes it feels like the industry actually panders to them.
Nothing beats the late 90s in gaming imo. Ocarina of Time, Mario 64, Metal Gear Solid, Resident Evil, Silent Hill, Goldeneye, half-life, the list goes on and on. New experiences and genres were being created or recreated. And the jump from 2d to 3d was insane. Still the most exciting time in games imo. But the commodore 64 was a pain in the butt. Never owned one though.
I only had tape on my old Commodore Vic-20, I had a 5 1/4 disk drive for my C64. But the load times of Bloodborne still annoy me, it just adds to the frustration after you die.
load "*" ,8,1 (there was more im sure but i forget lol) good ol days... my introduction to gaming was on a c64
I remember games were harder to beat because you couldn't save and you only had a certain amount of lives,now you can save your progress and you have unlimited amount of lives.No need for game shark or game genie anymore
Every other game of the day was either 2D side-scrolling or top-down. Now, nearly every game is 3D.
Yeah.. because because locking content behind paywalls instead of rewarding players for playing the game is really so much better /s
Arcades had the same thing, run out of lives? Pay in some more quarters.
Really? That's about as stupid a comparison as you can get.
I think I spent about 100 pound (old irish punts that is) on metal slug in my local arcade one summer. Definitely way more expensive than the version I just paid 3 quid for the other week on a psn sale. Don't even get me started on how much I spent on a cadillacs and dinosaur arcade game...
Yeah this is why I have such little patience for all the whiners today. There is an incredible amount of content in every game. Inflation-adjusted games are cheaper than in the 80s. But there are some gamers convinced they are constantly being screwed over. things are getting worse not better, etc. Game only lasts 8 hours? OMG! In the 80s games often lasted 10 min and cost more (adjusted for inflation).
lol I agree. So many whiners. Cant even be bothered to reply to top comment. And then they ll whine about indies. Also all the glitches that couldnt be fixed with a 'patch'.
This argument is a double edged sword,while graphics got better and difficulty got easier gaming got worse in the practise of DLC. Back then extra missions,costumes were all unlocked ingame. Now its all $$
Most games didn't have extra content though. DLC adds more stuff, it didn't take anything away.
Depends where you put your money and who you support. If you look at it simply, then sure, games have come a long way, but you can't just glance at it, you have to see that it's a business, that a lot of what goes on behind the scenes is not only about giving the greatest experience, but how to get our money, and as much of it. Dlc, season passes, micro transactions and the like, for the most part they punish gamers, and give us segments of what should be the full product. Some developers use it right and expand on the experience, but it's far and in between. So it's up to the gamer to know who they support and trust, where their money is best spent and what will give them the most enjoyment. We can't blindly trust or support anyone. We do not have it "good." We have to make it so.
2 minutes to load bloodborne? Your PS4 must be defective, it takes 20-30 seconds to load for me (without any patches since I wanted to dupe materials to get all weapon to +10).
Oh man i remember games that were around 6 hours long at least and you couldn't save your progress that was crazy. The game play itself was also so much harder. I had an nes brand new and at least half the games i got I just gave up on lol
Getting to the end of Sonic and dying on the final boss ... no load game feature back then just retry the next day.
Gamers these days talk like those old timers who reflect on how hard they had it back in their day. They're spoiled to their times. I admit, game designers have laid back on the difficulty levels due to the shortening attention span of a growing world, but I think it depends on the individual on how they see games as being better or worst. Myself, for example, I love the stunning graphics, sound and somewhat ease of being able to sit back and enjoy a game without stressing trying to get to the next level. Others could care less about graphics and will spend their entire week without a single complaint trying to get to that next level. There is no right or wrong here. It just is.
My first gaming system was a NES when I was 8 years old. Back then then they would often make games really hard so you wouldn't finish them straight away. Many times they got it completely wrong and you had a game that was so hard it was not fun at all. So hard it was just unfair.If the game was easy you could often finish it in 2-3 hours. There were no free games. There were no demos. You couldn't check gameplay online beforehand. In 1990 tetris was £49.99 roughly £110 today. Games cost a fucking lot of money to make, yet they are cheaper to buy than they have ever been. The thing a lot of people don't realise is that games not only used to be expensive but it would also take years for them to drop in price. These days I wait 3 months and a game is already dropping in price. So I guess my point to anyone moaning is that you clearly were not gaming in the early 90s. You clearly don't remember Street Fighter 2 hitting the shelves at 59.99 and staying that price until 1993. Also you don't realise how limited the selection of games was back then. If your local store didn't stock a particular game (and most had a very small selection) then you simply couldn't buy it.
Patience doesn't exist anymore everything has to happen on a dime now or it's broken technology that's just the way people see it these days
It would of been awesome to have ps plus and games with Gold when I was younger.
I was just commenting to a friend on how Galak-Z is feeling like a really nice "bookend" for my PS4 library. By that I mean, the PS4 could close shop tomorrow and the library would measure up to those of consoles past. Galak-Z, for example, is the sort of game that would have been possible (in a similar form) on many legacy systems and would've almost certainly been a system seller. It's better than the shmups of that era, at least in terms of gameplay sophistication, not to mention it's just awesome all-around. It's the latest in a string of games that would've thumped our collective minds into a damaging coma, just a few years ago, but are sort of taken for granted.
Hell I enjoyed my ps2 more when games had no issues or if they did they were minor. Games were also harder and more complete.
It's easy for veteran gamer's who have been gaming for ages to sort out the newcomers. They have absolutely no clue on how good they got it. It's to short.It's to expensive. It's to hard. Not good enough graphics. It got some bugs. And so on and on. Spoiled little **** heads :)
It's a bit unnecessary to call people names. I don't think of people like that as spoiled little xxxxheads but rather use positive views like, they are savvy consumers and would like a bigger better bang for their buck, especially when it comes to their favourite hobby. We're all gamers, us oldies and the younger generations alike. Without the youngsters our hobby would die out.
And that language is worth reporting. Whose worse, someone who wants value? Or someone with a potty mouth like yourself?
Call me blinded by nostalgia all you want, I still think the Playstation 2, XBox, Gamecube, Arcade era was the best by far.
Articles like this are useless... I'm in my 30s and yeah older video games took longer to load... BUT SO DID EVERYTHING ELSE SO IT WAS Normal... Fast forward to today when things load zippy fast... The two minutes did feel a bit excessive. It's all relative... Obviously if I want to break out my late 1980s Tandy computer it will take longer to load then my current one... However if I have a current computer and it took as long as my Tandy I would bitch
I would hedge on disagreeing. While games today look beautiful and have a lot of bells and whistles quite a few have not captured me as they once did. Perhaps it is me getting older and seeing what else life has to offer; but I just don't feel that spark anymore of renting games and playing with friends. Don't get me wrong there are still some games that I love to death that have come out either this or last generation, but nowhere near what it was in the past where I had to have them all. I think I'll just chalk this up to me getting older and wanting all these young children to get off my lawn.
I agree fully with this. Back in the days of the SNES, PS2, and N64, there were great game with tons of charm popping up all over the place. Flash forward to now, and the whole gaming industry is suddenly on a realism and graphics kick that makes a lot of games that COULD be vibrant and interesting and different, feel so much akin to one-another that their different world setting and stories don't do enough to hide how much it feels like a case of "wait, haven't I played through this before?" It's been especially prevalent in modern shooters, but now it's slowly bleeding its way into action-adventure-RPG games. And that makes me sad. At least back when it was all stuff like Banjo-Kazooie, they all felt different and vibrant and a joy to play, despite graphical similarities. I just don't feel that vibe from a lot of today's more popular modern games...
Yeah everything seems to have become dark and gritty instead of colorful and witty like it once was. Of course there were some dark games back then but it had some comedic elements that were nice and fresh. I think in that evolution of games they took a new level and presented in a way that was both for adults as well as kids; a way in which both could interact and not be slapped with what those in the movie industry would give an R rating. Nowadays it's all about gore, blood, and violence factor except for those in companies such as in Nintendo where most violence is comedic and still has some humor. In a way I am kind of waiting for some companies to see this and rethink their approach; but I'm sure some of the numbers these games are getting are clouding their judgement. Not to mention those buying the games certainly aren't helping too much.
I agree. Fortunately we have Indies to try new ideas and push things forward. It's kinda depressing that to be an AAA game, it has to fit in like one of 4 genres
Yes now we have better graphics and internet and all, but still after all these years nothing beats games like MGS1, FFVII or SotC. Gaming has become a billion dollar industry so things like making money and not getting fired are more important than art and creativity. Sadly
There are problems with the gaming industry, but I think times will change it. If anything, it's a better time for gamers because developers are trying new things and innovating the medium. Yeah there will be some broken games at release, and yes some games wont sell well, etc. But I really think we have it quite good. That's how I feel anyways.
That's technology, grandpa.
They just need to ease up on the menu action imo.
This is the best article I've read on N4G in years.
Rubbish! Could not disagree more. Games of old had experimentation, creativity and ideas of which the majority of games these days can't touch. Even the 'indie'.scene has moved quickly into the commercial. Yes, staple franchises may feel more polished and playable today, but each lack that wow factor of old.
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