The world of the online rpg has changed dramatically since its inception. The most obvious difference is the monumental shift from subscription-based games to the current free-to-play model, but there is another major shift that has occurred. This is how alpha and beta testing are now handled by the game companies and by the players. It has become an increasingly common practice for mmo games to charge players to have access to alpha testing (as well as a head start on beta testing). Should mmo players pay for alpha testing?