Crackdown 3's incredible destruction demonstrated during Microsoft's Gamescom 2015 Media Briefing is mostly limited to its multiplayer mode. The game is being co-developed by Sumo Digital.
That's too bad, but if you think about it they can only donit this way
There's destruction in campaign but it's reduced.
Is that confirmed? Could I have link to your source.
Yeah in the demo Dave Jones was running... He specifically mentioned blowing a hole through the floor and causing the roof to come toppling down to get certain "Gang Bosses".
Yeah, basically. He said 100% destruction would only be featured in multiplayer then he also mentioned it during the stage demo that 'campaign destruction would be scaled down". https://twitter.com/VG_Dave... "Crackdown 3's single-player campaign can be played entirely offline w/ limited destruction. 100% destruction only available in online co-op"
So probably only on reduced maps?
Nice find Christ, helpful. Didn't know that there were limited destruction still in Single player. Great to know. Genuine-User, hope that help you too.
The cloud tech at shows is nothing short of impressive. They better live up to our expectations, otherwise there will surely be a backlash of some sort.
I agree, Nicholas Cage. This could be a real ****storm for Microsoft if they don't deliver on what they're hyping up so much.
This is the third time you've called me Nicolas Cage. Why? lol on-topic: At this point, they HAVE to deliver.
I personally wouldn't mind the always online approach in this game.
I'm a little disappointed about this, but I'll still get the game when it comes out as it's really only the single player I want it for anyway. I didn't play the online mode in the other two either.
I think its better this way, you don't want an always on line SP experience.
Crackdown 3 is the only game so far that makes Xbox One look like a real champ. Microsoft's new console is getting some great exclusives but crackdown is the best thing at Gamescom this year.
Scalebound and Quantum Break are more exciting for me in terms of pure gameplay. But Crackdown 3's tech is astonishing.
What about Scalebound looks so damn impressive?? I don't see the hype surrounding this game. Explain to me what makes it so compelling to you.
@squidBuck could you please tell me what you find interesting in horizon, horizon may had great ideas but what was shown to us so far i personally think scalebound is having better gameplay than horizon, if you noticed gameplay style of both games are lot similar especialy bow and arrow , scalebound is having moregalmeplay variety to it, comanding your dragon , hack and slash, bow and arrow portion which looks cool, amazing looking graphics, big scale battles and monsters, may be some of the biggest in any open world game, this is what is exiting about scalebound, i personally think people are way too much overhyping horizon, they just showed its graphics and very little gameplay portion for which peopel have stating it as goty.
I read elsewhere that destruction is limited offline, but not completely missing.
That's what he means by this.. “The 100% destructible environments is limited to MP" There'll be destructible elements in campaign too but it will be scaled down.it will not be 100% destruction like in mp. If destruction was 100% in campaign then players would destroy all the buildings,missions would be too easy and getting orbs would be an impossible task.
Yea, I understand that. The title shouldn't say "Restricted to Multiplayer" though. Little misleading, should say "Full Destruction limited to multiplayer".
@PockyKing - Fixed that. Initially I wanted to keep the title shorter for editorial purposes, but you're right, it was slightly incorrect.
Sumo Digital, the same people who made LBP3. This should be interesting.
LBP3 is a hell of a game so I can see them executing crackdown 3 mechanics easily.
I don't think Sumo have anything to do with the mechanics and instead act as a resource studio. Reagent and Dave Jones' team do the core gameplay systems and Sumo fill in assets and campaign.
There is something that is not limited in this nex-gen?
Makes sense. Can't use cloud tech while offline. At least it gives people the option to play on/offline.
Automatically limits the games full capabilities obviously. I personally don't know anyone who games offline on X1 or ever heard anyone intentionally doing so.
True, I would have preferred a online only crackdown, but oh well.
When I buy the system I'll be playing offline as only one of my close personal friends actually has an X1.
That sucks. I wanted complete destruction in campaign too. This just means that the multiplayer portion better be really really good and have good quality. Hopefully, the single player destruction is good enough too.
Not really practical when you think about it. You would end up with a totally leveled city within the first few hours of playing... in a game that should last 20+ hours. In Multiplayer - the city respawns every game. Also lets not diminish how amazing this is. It takes SO MUCH POWER (20x a single Xone) that it has to be on limited maps. They cant do this in an open world.
If I remember correctly, Red Faction Guerilla was completely destructible and was open world too.
Red Faction was not an open world game. You couldn't access all the areas all the time. Besides, it makes very little sense story wise for a peacekeeper to level an entire city in the pursuit of bringing peace to said city.
I agree, total destruction might have been counterproductive in the campaign.
Protect the city, Agent. By destroying it.
The main 100% would not work in SP crackdown SP isdesigned around reaching orbs in very high up buildings. If the buildings are destroyed then you lose one of the main attractions for crackdown. Playing crackdown one....getting orbs was very addictive. Especially the ones that were impossible to get early in the game (had to level up higher to be able to reach them)
maybe they could have kept the full destruction and implement a mechanic in which if you destroy too much then the game deducts how much money you make per mission.
The most amazing video game demo I have ever seen... For those of you that don't always read the articles, go watch the video and remind all the haters out there that they said the cloud was BS. http://wccftech.com/crackdo...
"It seems fair to assume that this multiplayer mode will be competitive instead of cooperative. If you’re still a bit sad about this news, rest assured that everyone who’s checking Crackdown 3 at Gamescom 2015 is speaking highly of the multiplayer destruction – you can check out why in the video presentation we’ve embedded below." This news does kind of saddens me because I was hoping there would be co-op mode in the main campaign as well. But it's not a deal breaker that's for sure.
Lame... Now i'll pray for Red Faction Guerrilla 2.
Why is it lame? You want to completely flatten an entire city in campaign so the story missions have no challenge and the agility orbs are impossible to obtain? Maybe you'd be better off with the shallow barren red faction after all...
Regardless of Crackdown 3, I would love to see a new Red Faction game with the power of current hardware.
damn, sumo digital literally killed LBP3 with bugs, dont know how I feel about this
I want to see a game with graphics on par with other non cell-shaded games using this tech. To me, that would have been way more astounding.
It's crazy how huge this game is going to be. I never would have expected Crackdown 3 to be this heavy. I'm excited to still play it.
Looks fun, haven't played previous entries
Let's watch this video from 2009 not using the cloud https://youtu.be/8mmg1kdwDn...
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