Jae Lee writes: What if I told you that you actually didn’t know all that much about some of your old favorite games? Why it resonated with you so much or perhaps even what made them so great in the first place? What if there were some aspects in those very games that you took for granted, when in actuality they were flashes of brilliance in game design?
That is exactly what I’m telling you right now.
Don’t believe me? Read on and welcome to “Brilliance in Gaming.”
Breath of Fire V: Dragon Quarter