Rogers, the CEO of Square Enix in the Americas and Europe, suggested to Game Informer that the direction of developer Crystal Dynamics' Tomb Raider reboot was a contentious issue within Square Enix.
"I'm not saying it split the company, but in many ways when you're trying to reboot a franchise that's got the history of Tomb Raider, it does divide opinion," Rogers told Game Informer. "We took it in a very fresh direction. I think that at the end of the day, the accolades that we got with Tomb Raider (2013) were great. At the time, not everyone felt that way."
Microsoft has "been close friends of Tomb Raider since the reboot," said Rogers. "So, the evolution of this relationship deepening with the timed exclusive is a very natural one for us, but a tough decision."