Hardcore Gamer: "In INK, players play as a white, buoyant cube that delightfully resembles a healthy chunk of tofu. Like in another indie game called Unfinished Swan, entire levels are almost entirely hidden at first and the player must paint the surfaces of the level to see where they can jump to and where they can’t. The surfaces the player-controlled tofu touches get covered in a plethora of different colored ink. Double-jumping will spray ink at the surroundings, and enemies and turrets can also spread ink while trying to kill you. If the player perishes, the tofu will explode into an eruption of ink, making death less punishing than usual."