Top
10°

Gamasutra: How Valve Makes Art To Enhance Gameplay

Microsoft's recent Gamefest featured a number of discussions talking about both gameplay and art, but none entwined the two disciplines as closely as a talk from two Valve employees.

Team Fortress 2 art director Moby Francke and Randy Lundeen of the Left 4 Dead team offered attendees a peak behind the scenes at Valve's unique design philosophy.

Read Full Story >>
gamasutra.com
The story is too old to be commented.