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Gamasutra Interview: Creative Assembly's Sutherns Talks Total War Franchise

Since 2000, the Total War series has documented the history of human warfare through real-time strategy, covering period such as ancient Rome, feudal Japan, and medieval Europe.

Now, Sega-owned developer Creative Assembly, which was founded in 1987, has offices in both the UK and Australia, and was acquired by the Japanese-headquartered publisher in 2005, is turning its eye to the colonial and industrial eras of the 18th and 19th century with Empire: Total War.

Much of the series' critical and commercial success has been based on its successful execution of battles at nearly unprecedented large scales. Gamasutra recently sat down with the company's Mark Sutherns, who discussed AI, piracy, pathfinding, and expanding the genre outside the 'hardcore' PC gamer.

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