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CGM Interview: Dontnod Tackles Deep Themes With a Purpose in Life is Strange

CG Magazine had an opportunity to meet with Co-Game Directors Michel Koch (also the Art Director), and Raoul Barbet of Dontnod to discuss the deeper ideas behind this riveting adventure.

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TRASHBOAT___1153d ago

How does this games stack against the telltale games ?

CGMagazine1152d ago

It is different, but has a similar feel!