Q&A with the producer of Far Cry 2 give's us some new info. Check out the video now! Thanks to Gamed.nl
That sucks :(
No Prone thats bad people will B!tch it wont feel like a jungle game if u can't Prone
I wonder why you cant prone
maybe the central character had a bad back from doing all that motion capture in Crysis.
well most console games get theyre prone ability cut or left out, dont ask why its just a trend.
No prone sounds like a constraint due to consoles being developed for as well. The death of the Rainbow Six franchise started with no prone too, due to consoles. I can't wait till consoles make the leap to using a keyboard and mouse like combo. Then they will no longer be the restraining factor when doing multi-plat games.
What the hell are you blabling about ?? No prone has nothing to do with consoles or the game pad especially.COD 4 has prone, BFBC developers decided against prone as it would make the snipers invisible and affect the ballance of the gameplay. No prone decisions are based purely on gameplay and have nothing to do with controls.
I think this will be the most disappointing game of 2008.
i blame............... x box yes lack of cd space and its limits this game is dumbed down to x box standards Telling u games should be exclusive to ps3 and pc now days x box is one big fat lie
I suppose that explains why Resistance:FoM didn't have prone, and there's been no indication that R2 or Killzone 2 will either. FAIL.
RFOM didn't hype realism as one of it's features. No more than did HALO. The difference here was the pounding from the developers about their high degree of replicated real world accuracy. Enjoy sniping while standing or kneeling. Enjoy recon on a target...not. The issue of collateral damage is one of the most important pieces of planning in modern warfare. Contrary to the liberal media, it is a very real concern for the military and often allows a rag tag group of ill trained militants to utilize that factor as a means of holding off a superior, better armed and better trained force. Target discrimination is part of any great military shooter. The fact these two items are missing just reduced this game to a pretty version of Soldier of Fortune.
ps3 has no good games, and will never have any good games except for killzone 2. That's it buddy that's all you got to look forward too. 360 is the lead console thesse days and developers are seeing that. Its over dude. It is over
thank god your ridiculous comment is over D1ck
LOL! You would think since he only has one bubble he would be more constructive with it.
...Please pick up your FAIL pass to board the next incoming FAIL train. Thank you, and have a miserable day.
LOL a game with sniper rifles + no prone (Battlefield: Bad Company and now Far Cry 2) = FAIL
Counter-strike Halo Quake Unreal tourney Tribes are all fail because you can't go prone?
Yep. I can forgive the arena shooters because those are completely different and are fiction and fantasy / sci-fi - based. However, any shooter game that claims to be realistic in any way, and doesn't let you go prone, is FAIL
Since when was Counterstrike sci-fi/fantasy?
Counter-strike Halo Quake Unreal tourney Tribes well these are not really what farcry2 is. every single one of these (even counterstrike) are arena like games with a very fast pace and gameplay where prone would be totally obsolete and contraproductive. farcry 2 is an open world game with huuge drawdistances, and not beeing able to go prone to nullify scope movement is a bit meh... so its arena games: Counter-strike Halo Quake Unreal tourney Tribes open world: Crysis Operation Flashpoint Battlefield 1/vietnam/2/2142 (even if the space is rather limited) farcry 1 farcry 2
Prone Id really miss in a multiplayer game (Battlefield for example) but for a single player game I can go without. Killing civilians, well as long as there are plenty of bad guys to kill there's no problem for me there either.
The FPS's I grew up on, like quake/hl/goldeneye, and I just can't get used to going prone in a game, i think it slows the games down to much, and makes them less realistic(yes less realistic). In a real battlefield you wouldn't just lie down on the ground, you keep moving, unless you were a sniper, or maybe a gunner. Going prone slows games down and takes away from real war simulation games.
Not true I am afraid. Ask a soldier
He wouldnt know realism if it was a bullet and went right through his eye.
not true, the moment your getting fired at in the open you hit the deck, and fire back. and please no more battlefield wiseness xi, at least not as long as your not speaking out of experience instead of movie knowledge
As for you not being used to going prone, you have the option not to prone if you dont want. Its not like you have to prone in games that enable the player to do so. I think that all FPS's should have prone in the game,, as it adds a extra layers strategy and depth to gameplay. Games like COD wouldn't be the same without the option to prone. Not being able to prone is the reason why I dont buy games like Farcry and Battlefield. Its not like I want games to be like Call of Duty in every way, but I just dont understand why games leave something like that out. Its not like its hard to implement. I dont know, I for one cant play a game that doesnt have the prone option control.
how gay is that, itll take that bit of realism and freedom away from the game imagine if they did the same in the Hitman series they would totaly blow, i think ill rent this one
F***ing stupid. Seriously, what's the point of having such freedom in the game then? Another win for Fallout 3 where I can burn and kill a whole city and all of its population.
Newsflash: Fallout 3 doesn't have prone either. ;)
NOOOOOOO~OOOOO~OO~OOOOO~O!!! Doing just that in Assassin's Creed is what kept me sane when the homeless and crazy people are harassing me!!
Where's the fun if you can't shoot civilians????
another great PC title gimped due to console
you dont see alot of PC fanboys these days, take a picture billy! before there extinct.
Bah kind of disapointed, i like freedom and it feels like freedom is been taken away from me not being able to do this, and no prone? what the hell.
Games help keep the crazy psychopaths from off the streets and not giving them the ability to kill civilians is just selfish and irresponsible. Mark my words, Ubisoft will be to blame when the next innocent shopper at Walmart is gunned down in cold blood.
Its an RPG. If you read any of my previous post about Fallout, then you would know how I feel about that game. Its the most overrated game @ E3. Personally, I was so hyped for the game till I saw the E3 videos. I cant believe that you can shoot a nuke at somebody 20 yards away and not die from your own blast. That game is an epic failure.. You wanna see a good nuke bomb? Look at some gameplay footage from Mercenaries 2. Now thats the way a nuke should look when you fire one. Back to the subject. You dont need prone in all games,, only FPS games that involve alot of sneaking and hiding in grass, srubs, dark corners. So pretty much any game that is like COD, where its realistic and wearing a guilie suit actually works. Unlike a game like Battlefield, where you can wear the suit, but you can't sufficiently hide because you can't prone.
You'd make so many enemies so fast any allies you had left wouldnt dare associate themselves with you. I want to play the game not run like hell throughout it.
as nice as it is go be able to go prone, these guys know way more about games than i do, even more so THEIR game, so i'd trust their decision.
Well considering how awesome this game is looking I'd have to be pretty stingy to get upset about not being able to kill civilians. These guys have thought through whether to let you do it or not and have firmly decided against it. If it made the game less fun, they would have let you do it. Therefore I assume that when I'm playing I won't mind.
As a sniper u most be able to go prone!!!! read this DICE and EA!!!!!
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