The architects of the Dead Space cross-media strategy had a brief panel at Comic-Con in which they discussed why they wanted to bring this intellectual property to the pop-culture mediums of videogames, comics, and animated features. The team's goal is to have each of these products set the tone for the next one, akin to passing the baton during a long-distance relay.
They also took time during the panel to emphasize that if gamers only played the videogame incarnation of Dead Space, they would still be able to understand events that have transpired in the other products. The cross-media products are designed as supplementary material that is still rich enough to stand on its own, with specific characters, beginnings, and endings for each. They hope readers care about these characters, so that if and when they were killed, the shock of their death effectively delivers a horrific experience for the fans. "If you don't care about the guy whose head just got lopped off, then we've failed," explained Antony Johnston, author of the Dead Space comic.
An executive of Electronic Arts Japan has criticised the Japanese video game ratings board for allowing upcoming action game Stellar Blade to be released uncensored while EA's own Dead Space was banned in the country.
He’s got a point. If a game is M-Rated, which is the equivalent of an R rating, I don’t get why you need to censor anything. The rating is the indicator of the content and the age appropriate. If it’s appropriate for adults… why treat them like children? 🤷♂️
I don't know if the EA executive is going off the one close up of an arm being cut off in the demo. Maybe it's uncensored because it's the arm of a cyborg or it doesn't happen that often (didn’t see EVE dismemberment when killed in the demo) .
In the states there's a certain amount of swear words allowed to a PG13 movie before it is deemed R. So maybe it's the same in Japan for gore?
The remake teased an expanded universe, but now a sequel has no chance of delivering on it.
Honestly i believe it was mainly as retaliation for the original devs breaking off and making colisto protocol. They've done this a few times, ignoring fan demands for the return of a belived ip until someone does it for them, then they retaliate by only then announcing an entry. Colisto protocol was announced and EA announced the remake shortly after, Session finally hit consoles and skate 4 was announced, shortly after Undisputed was shown off, talks started happening about a new fight night.
It was a solid game and we'll have to move on and accept it for what it is. Just because we're not getting a sequel (original or remake) doesn't mean there's no point anymore in what is a great, tense, well-paced single player experience. No one's taking Dead Space Remake away.
I just hope that the game isn't so technically stitched together on PC that driver updates render the game unplayable like what happened with me and my RTX 4070 last year, requiring a driver downgrade just months after the game came out. If you're a console player then you've got no worries.
Most likely for EA to cash in on the remake craze that followed Capcom when they started remaking RE games. I am glad EA did it I enjoy the game. DS is one of my favorite franchises love the sci fi horror shit. What I don't like is EA not remaking DS2. So DS1 remake did not do well with the numbers so what. DS2 has a solid fanbase and is probably the best entry in the franchise depending on the fan. DS2 remake would have been a day one for me but I got a reminder on why I hate EA. Scrap the DS2 remake for a shitty Iron Man game.
It's because the gaming community want remakes and remasters over new games.
I think that is for the best of the franchise o be left alone then to be turned into a game as a service or something like that, EA has the awful habit of trying to monetize everything.
Isaac Clarke of Dead Space fame has appeared in many games, both as a playable character and an Easter Egg. Have you played them all?
not sure if im gonna buy it yet more of a rent i think, i cant see there bein much of a replay value (much like Uncharted) but who knows.
The last game i played with the same sort of nature as Dead Space was The Thing (Ps2) it was great i really enjoyed it, i hope Dead Space is the same.
Im not sure if im gonna like the new feature they hav implemented where u cant pause the game, has it been confirmed yet?