Game Set Watch's Emily Short writes: "I find the hidden object game a bit of a frustration. Here is a genre in which a great deal of effort goes into the framing story -- and, perhaps even more to the point, the games tend to advertise themselves on the basis of that story, in contrast with many sorts of casual games that advertise themselves on the basis of the mechanic.
We have hidden object games about expeditions to Mt. Everest, or assembling archaeological evidence from Egypt, or tracking killers in London. But in practice the interaction and the story usually have almost nothing to do with one another."