Gaming Nexus: Resistance Retribution Preview and Interview

One of the main problems developers have had(especially FPS developers) with the PSP is that lack of a right thumbstick. This breaks down the traditional FPS control scheme of having on thumbstick to fire and the other to aim and while developers have used the face buttons for the aiming system it rarely works out well. The folks at Sony Bend have come up with a solution to that for Resistance:Retribution by creating a large auto aiming window that you push around the screen.

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Fox013705d ago

shyt podcast, with shyt background music, and a shytty host that just whispers all along. speak up mofo wtf!!?