It’s been a few days since Rocket League was stealthily released by Sony on the European PlayStation Store. Initially, when I turned it on, I didn’t expect much. I thought that it would be another clumsy adaptation of football, which would be nothing more than a second-grade indie game. However, the single online match that I expected to play before going to sleep turned into seven hours of relentless fun. And this is mainly because Rocket League is not trying to be a AAA title unlike other indie games. It doesn’t pretend to have an elaborate story mode like Destiny, it’s simply a 21st century embodiment of 1990’s arcade games.