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Rocket League Review: Driven Up The Wall | GameSided

The first time GameSided's Fraser G. laid eyes on Psyonix Studios’ Rocket League was back in April. At that point, the game was undergoing its first public beta test on the PlayStation 4. His first reaction was one of excited curiosity. Apparently, plenty of other people felt the same way, as word-of-mouth began to spread and, subsequently, a great deal of anticipation surrounded the games’ forthcoming release. As it turns out, Rocket League is actually a sequel to 2008’s Supersonic Acrobatic Rocket-Powered Battle-Cars (try saying that three times in a row), which was an exclusive on the PlayStation 3, and developed a cult following in the years that followed.

Seven years later, with a wealth of knowledge and experience behind them, Psyonix Studios are back to show us what they’ve learned with Rocket League, a game which mixes the core mechanics and tactics of soccer with high-speed automobiles, with the goal of directing an over-sized ball into the opposing team’s goal.

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